[−][src]Crate geo_rand
This crate contains algorithms to generate random geometric shapes such as polygons.
This code is a Rust port of this JS code.
Example
The following example shows how to compute a random set of polygons.
The rand
method is provided by the GeoRand
trait which is implemented for some geo-types.
use rand_core::SeedableRng; use geo_rand::{GeoRand, GeoRandParameters}; let mut rng = rand_pcg::Pcg64::seed_from_u64(0); let polygons: geo::MultiPolygon<f64> = geo::MultiPolygon::rand(&mut rng, &GeoRandParameters::default());
GeoRandParameters
contains fields to customize output.
Structs
GeoRandParameters |
Traits
GeoRand |