[][src]Struct genie_scx::Tile

pub struct Tile {
    pub terrain: u8,
    pub layered_terrain: Option<u16>,
    pub elevation: i8,
    pub zone: i8,
    // some fields omitted
}

A map tile.

Fields

terrain: u8

The terrain.

layered_terrain: Option<u16>

Terrain type layered on top of this tile, if any.

elevation: i8

The elevation level.

zone: i8

Unused?

Implementations

impl Tile[src]

pub fn read_from(input: impl Read, version: u32) -> Result<Self>[src]

Read a tile from an input stream.

pub fn write_to(&self, output: impl Write, version: u32) -> Result<()>[src]

Write a tile to an output stream.

Trait Implementations

impl Clone for Tile[src]

impl Copy for Tile[src]

impl Debug for Tile[src]

impl Default for Tile[src]

Auto Trait Implementations

impl RefUnwindSafe for Tile

impl Send for Tile

impl Sync for Tile

impl Unpin for Tile

impl UnwindSafe for Tile

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.