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pub use cgmath;
pub use glium;
pub use image;
use cgmath::{Matrix4, Vector3};
use glium::glutin;
use glium::{
implement_vertex, uniform, Blend, BlendingFunction, Display, Frame, IndexBuffer,
LinearBlendingFactor, Program, Rect, Surface, VertexBuffer,
};
use glutin::event_loop::ControlFlow;
use std::any::Any;
use std::error::Error;
use std::fmt;
use std::ops::Deref;
use std::path::PathBuf;
use std::rc::Rc;
use std::time::Instant;
use std::vec::Vec;
use misc::*;
pub mod application;
pub mod button;
pub mod label;
pub mod line_layout_container;
pub mod misc;
pub mod picture;
pub mod shaders;
pub mod slider;
pub mod window;
#[derive(Debug)]
pub enum WidgetError {
Image(image::ImageError),
Custom(Box<dyn Error>),
}
impl fmt::Display for WidgetError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
WidgetError::Image(img_err) => write!(f, "WidgetError: Image ({})", img_err)?,
WidgetError::Custom(err) => write!(f, "WidgetError: Custom ({})", err)?,
}
Ok(())
}
}
impl Error for WidgetError {
fn source(&self) -> Option<&(dyn Error + 'static)> {
match self {
WidgetError::Image(img_err) => Some(img_err),
WidgetError::Custom(err) => Some(Deref::deref(err)),
}
}
}
impl From<image::ImageError> for WidgetError {
fn from(img_err: image::ImageError) -> WidgetError {
WidgetError::Image(img_err)
}
}
pub trait WidgetData {
fn placement(&mut self) -> &mut WidgetPlacement;
fn drawn_bounds(&mut self) -> &mut LogicalRect;
fn visible(&mut self) -> &mut bool;
fn apply_horizontal_alignement(&mut self, available_space: LogicalRect, width: f32) {
self.drawn_bounds().pos.vec.x = available_space.pos.vec.x;
match self.placement().horizontal_align {
Alignment::Start => {
self.drawn_bounds().pos.vec.x += self.placement().margin_left;
}
Alignment::Center => {
let space_between_margins = available_space.size.vec.x
- self.placement().margin_left
- self.placement().margin_right;
self.drawn_bounds().pos.vec.x +=
self.placement().margin_left + space_between_margins * 0.5 - width * 0.5;
}
Alignment::End => {
self.drawn_bounds().pos.vec.x =
available_space.right() - (self.placement().margin_right + width);
}
}
}
fn apply_vertical_alignement(&mut self, available_space: LogicalRect, height: f32) {
self.drawn_bounds().pos.vec.y = available_space.pos.vec.y;
match self.placement().vertical_align {
Alignment::Start => {
self.drawn_bounds().pos.vec.y += self.placement().margin_top;
}
Alignment::Center => {
let space_between_margins = available_space.size.vec.y
- self.placement().margin_top
- self.placement().margin_bottom;
self.drawn_bounds().pos.vec.y +=
self.placement().margin_top + space_between_margins * 0.5 - height * 0.5;
}
Alignment::End => {
self.drawn_bounds().pos.vec.y =
available_space.bottom() - (self.placement().margin_bottom + height);
}
}
}
fn default_layout(&mut self, available_space: LogicalRect) {
if !*self.visible() {
*self.drawn_bounds() = LogicalRect {
pos: LogicalVector::new(0.0, 0.0),
size: LogicalVector::new(0.0, 0.0),
};
return;
}
*self.drawn_bounds() = available_space;
match self.placement().width {
Length::Fixed(width) => {
self.drawn_bounds().size.vec.x = width;
self.apply_horizontal_alignement(available_space, width);
}
Length::Stretch { min, max } => {
let mut width = available_space.size.vec.x;
width -= self.placement().margin_left + self.placement().margin_right;
width = width.max(min).min(max);
self.drawn_bounds().size.vec.x = width;
if width < max {
self.apply_horizontal_alignement(available_space, width);
} else {
self.drawn_bounds().pos.vec.x += self.placement().margin_left;
}
}
}
match self.placement().height {
Length::Fixed(height) => {
self.drawn_bounds().size.vec.y = height;
self.apply_vertical_alignement(available_space, height);
}
Length::Stretch { min, max } => {
let mut height = available_space.size.vec.y;
height -= self.placement().margin_top + self.placement().margin_bottom;
height = height.max(min).min(max);
self.drawn_bounds().size.vec.y = height;
if height > max {
self.apply_vertical_alignement(available_space, height);
}
self.drawn_bounds().pos.vec.y += self.placement().margin_top;
}
}
}
}
#[derive(Copy, Clone, Debug)]
pub enum NextUpdate {
Soonest,
WaitUntil(Instant),
Latest,
}
impl NextUpdate {
pub fn aggregate(self, other: NextUpdate) -> NextUpdate {
match other {
NextUpdate::Soonest => other,
NextUpdate::WaitUntil(others_time) => match self {
NextUpdate::Soonest => self,
NextUpdate::WaitUntil(self_time) => {
if others_time < self_time {
other
} else {
self
}
}
NextUpdate::Latest => other,
},
NextUpdate::Latest => self,
}
}
}
impl From<NextUpdate> for ControlFlow {
fn from(next_update: NextUpdate) -> Self {
match next_update {
NextUpdate::Soonest => ControlFlow::Poll,
NextUpdate::WaitUntil(time) => ControlFlow::WaitUntil(time),
NextUpdate::Latest => ControlFlow::Wait,
}
}
}
pub trait Widget: Any {
fn before_draw(&self, _window: &window::Window) -> NextUpdate {
NextUpdate::Latest
}
fn draw(&self, target: &mut Frame, context: &DrawContext) -> Result<NextUpdate, WidgetError>;
fn layout(&self, available_space: LogicalRect);
fn handle_event(&self, event: &Event);
fn children(&self, children: &mut Vec<Rc<dyn Widget>>);
fn placement(&self) -> WidgetPlacement;
fn visible(&self) -> bool;
fn set_valid_ref(&self, rendered_valid: window::RenderValidity);
}
#[inline]
pub fn widget_data_ptr(rc: &Rc<dyn Widget>) -> *const u8 {
rc.as_ref() as *const dyn Widget as *const u8
}
#[macro_export]
macro_rules! add_common_widget_functions {
($data_field:ident) => {
pub fn set_margin_all(&self, pixels: f32) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.margin_left = pixels;
borrowed.placement.margin_right = pixels;
borrowed.placement.margin_top = pixels;
borrowed.placement.margin_bottom = pixels;
borrowed.render_validity.invalidate();
}
pub fn set_margin_left(&self, pixels: f32) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.margin_left = pixels;
borrowed.render_validity.invalidate();
}
pub fn set_margin_right(&self, pixels: f32) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.margin_right = pixels;
borrowed.render_validity.invalidate();
}
pub fn set_margin_top(&self, pixels: f32) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.margin_top = pixels;
borrowed.render_validity.invalidate();
}
pub fn set_margin_bottom(&self, pixels: f32) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.margin_bottom = pixels;
borrowed.render_validity.invalidate();
}
pub fn set_horizontal_align(&self, align: Alignment) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.horizontal_align = align;
borrowed.render_validity.invalidate();
}
pub fn set_vertical_align(&self, align: Alignment) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.vertical_align = align;
borrowed.render_validity.invalidate();
}
pub fn set_fixed_size(&self, size: LogicalVector) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.width = Length::Fixed(size.vec.x);
borrowed.placement.height = Length::Fixed(size.vec.y);
borrowed.render_validity.invalidate();
}
pub fn set_width(&self, width: Length) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.width = width;
borrowed.render_validity.invalidate();
}
pub fn set_height(&self, height: Length) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.height = height;
borrowed.render_validity.invalidate();
}
pub fn set_ignore_layout(&self, ignore: bool) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.placement.ignore_layout = ignore;
borrowed.render_validity.invalidate();
}
pub fn set_visible(&self, visible: bool) {
let mut borrowed = self.$data_field.borrow_mut();
borrowed.visible = visible;
borrowed.render_validity.invalidate();
}
};
}
pub struct Event {
pub cursor_pos: LogicalVector,
pub modifiers: glutin::event::ModifiersState,
pub kind: EventKind,
}
pub enum EventKind {
MouseMove,
MouseButton { state: glutin::event::ElementState, button: glutin::event::MouseButton },
MouseScroll { delta: LogicalVector },
KeyInput { input: glutin::event::KeyboardInput },
ReceivedCharacter(char),
DroppedFile(PathBuf),
HoveredFile(PathBuf),
HoveredFileCancelled,
Focused(bool),
CloseRequested,
}
#[derive(Copy, Clone)]
pub struct Vertex {
pub position: [f32; 2],
pub tex_coords: [f32; 2],
}
implement_vertex!(Vertex, position, tex_coords);
pub struct DrawContext<'a> {
pub display: &'a Display,
pub dpi_scale_factor: f32,
pub unit_quad_vertices: &'a VertexBuffer<Vertex>,
pub unit_quad_indices: &'a IndexBuffer<u16>,
pub textured_program: &'a Program,
pub colored_shadowed_program: &'a Program,
pub colored_program: &'a Program,
pub viewport: &'a Rect,
pub projection_transform: &'a Matrix4<f32>,
}
impl<'a> DrawContext<'a> {
pub fn logical_rect_to_viewport(&self, rect: &LogicalRect) -> Rect {
let dpi_scale = self.dpi_scale_factor;
let window_phys_height = self.viewport.height;
Rect {
left: (rect.pos.vec.x * dpi_scale) as u32,
width: (rect.size.vec.x * dpi_scale) as u32,
bottom: window_phys_height - (rect.bottom() * dpi_scale) as u32,
height: (rect.size.vec.y * dpi_scale) as u32,
}
}
pub fn clear_color(&self, target: &mut Frame, color: [f32; 4], rect: Option<LogicalRect>) {
let transform;
if let Some(rect) = rect {
let width = rect.size.vec.x;
let height = rect.size.vec.y;
let scale = Matrix4::from_nonuniform_scale(width, height, 1.0);
let translate = Matrix4::from_translation(rect.pos.vec.extend(0.0)) * scale;
transform = self.projection_transform * translate;
} else {
let scale = Matrix4::from_scale(2.0);
transform = Matrix4::from_translation(Vector3::new(-1.0, -1.0, 0.0)) * scale;
}
let image_draw_params = glium::DrawParameters {
blend: Blend {
color: BlendingFunction::Addition {
source: LinearBlendingFactor::SourceAlpha,
destination: LinearBlendingFactor::OneMinusSourceAlpha,
},
..Default::default()
},
..Default::default()
};
let uniforms = uniform! {
matrix: Into::<[[f32; 4]; 4]>::into(transform),
color: color,
};
target
.draw(
self.unit_quad_vertices,
self.unit_quad_indices,
self.colored_program,
&uniforms,
&image_draw_params,
)
.unwrap();
}
}