[−][src]Struct gdnative::GDNativeLibrary
core class GDNativeLibrary
inherits Resource
(reference counted).
Official documentation
See the documentation of this class in the Godot engine's official documentation.
Memory management
The lifetime of this object is automatically managed through reference counting.
Class hierarchy
GDNativeLibrary inherits methods from:
Methods
impl GDNativeLibrary
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pub fn current_library() -> GDNativeLibrary
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Returns the GDNativeLibrary object of this library. Can be used to construct NativeScript objects.
See also Instance::new
for a typed API.
pub fn new() -> GDNativeLibrary
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pub fn new_ref(&self) -> GDNativeLibrary
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Creates a new reference to the same reference-counted object.
pub fn get_config_file(&mut self) -> Option<ConfigFile>
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pub fn get_current_dependencies(&self) -> StringArray
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pub fn get_current_library_path(&self) -> GodotString
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pub fn get_symbol_prefix(&self) -> GodotString
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pub fn is_reloadable(&self) -> bool
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pub fn is_singleton(&self) -> bool
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pub fn set_config_file(&mut self, config_file: Option<ConfigFile>)
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pub fn set_load_once(&mut self, load_once: bool)
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pub fn set_reloadable(&mut self, reloadable: bool)
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pub fn set_singleton(&mut self, singleton: bool)
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pub fn set_symbol_prefix(&mut self, symbol_prefix: GodotString)
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pub fn should_load_once(&self) -> bool
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pub fn to_resource(&self) -> Resource
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Up-cast.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Methods from Deref<Target = Resource>
pub fn new_ref(&self) -> Resource
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Creates a new reference to the same reference-counted object.
pub fn _setup_local_to_scene(&mut self)
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pub fn duplicate(&self, subresources: bool) -> Option<Resource>
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pub fn get_local_scene(&self) -> Option<Node>
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pub fn get_name(&self) -> GodotString
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pub fn get_path(&self) -> GodotString
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pub fn get_rid(&self) -> Rid
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pub fn is_local_to_scene(&self) -> bool
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pub fn set_local_to_scene(&mut self, enable: bool)
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pub fn set_name(&mut self, name: GodotString)
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pub fn set_path(&mut self, path: GodotString)
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pub fn setup_local_to_scene(&mut self)
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pub fn take_over_path(&mut self, path: GodotString)
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pub fn init_ref(&mut self) -> bool
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Inherited from Reference.
pub fn to_reference(&self) -> Reference
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Up-cast.
pub fn to_object(&self) -> Object
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Up-cast.
pub fn cast<T>(&self) -> Option<T> where
T: GodotObject,
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T: GodotObject,
Generic dynamic cast.
Trait Implementations
impl Clone for GDNativeLibrary
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fn clone(&self) -> GDNativeLibrary
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fn clone_from(&mut self, source: &Self)
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impl Debug for GDNativeLibrary
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impl Deref for GDNativeLibrary
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impl DerefMut for GDNativeLibrary
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impl Drop for GDNativeLibrary
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impl FromVariant for GDNativeLibrary
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fn from_variant(variant: &Variant) -> Result<GDNativeLibrary, FromVariantError>
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impl GodotObject for GDNativeLibrary
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fn class_name() -> &'static str
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unsafe fn from_sys(obj: *mut c_void) -> GDNativeLibrary
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unsafe fn from_return_position_sys(obj: *mut c_void) -> GDNativeLibrary
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unsafe fn to_sys(&self) -> *mut c_void
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impl Instanciable for GDNativeLibrary
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fn construct() -> GDNativeLibrary
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impl ToVariant for GDNativeLibrary
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fn to_variant(&self) -> Variant
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Auto Trait Implementations
impl RefUnwindSafe for GDNativeLibrary
impl !Send for GDNativeLibrary
impl !Sync for GDNativeLibrary
impl Unpin for GDNativeLibrary
impl UnwindSafe for GDNativeLibrary
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Export for T where
T: GodotObject + ToVariant,
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T: GodotObject + ToVariant,
type Hint = ()
A type-specific hint type that is valid for the type being exported.
fn export_info(_hint: Option<<T as Export>::Hint>) -> ExportInfo
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,