[][src]Struct gdnative::AudioEffectCompressor

pub struct AudioEffectCompressor { /* fields omitted */ }

core class AudioEffectCompressor inherits AudioEffect (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

AudioEffectCompressor inherits methods from:

Methods

impl AudioEffectCompressor[src]

pub fn new() -> AudioEffectCompressor[src]

pub fn new_ref(&self) -> AudioEffectCompressor[src]

Creates a new reference to the same reference-counted object.

pub fn get_attack_us(&self) -> f64[src]

pub fn get_gain(&self) -> f64[src]

pub fn get_mix(&self) -> f64[src]

pub fn get_ratio(&self) -> f64[src]

pub fn get_release_ms(&self) -> f64[src]

pub fn get_sidechain(&self) -> GodotString[src]

pub fn get_threshold(&self) -> f64[src]

pub fn set_attack_us(&mut self, attack_us: f64)[src]

pub fn set_gain(&mut self, gain: f64)[src]

pub fn set_mix(&mut self, mix: f64)[src]

pub fn set_ratio(&mut self, ratio: f64)[src]

pub fn set_release_ms(&mut self, release_ms: f64)[src]

pub fn set_sidechain(&mut self, sidechain: GodotString)[src]

pub fn set_threshold(&mut self, threshold: f64)[src]

pub fn to_audio_effect(&self) -> AudioEffect[src]

Up-cast.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Methods from Deref<Target = AudioEffect>

pub fn new_ref(&self) -> AudioEffect[src]

Creates a new reference to the same reference-counted object.

pub fn to_resource(&self) -> Resource[src]

Up-cast.

pub fn to_reference(&self) -> Reference[src]

Up-cast.

pub fn to_object(&self) -> Object[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Clone for AudioEffectCompressor[src]

impl Debug for AudioEffectCompressor[src]

impl Deref for AudioEffectCompressor[src]

type Target = AudioEffect

The resulting type after dereferencing.

impl DerefMut for AudioEffectCompressor[src]

impl Drop for AudioEffectCompressor[src]

impl FromVariant for AudioEffectCompressor[src]

impl GodotObject for AudioEffectCompressor[src]

impl Instanciable for AudioEffectCompressor[src]

impl ToVariant for AudioEffectCompressor[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Export for T where
    T: GodotObject + ToVariant
[src]

type Hint = ()

A type-specific hint type that is valid for the type being exported.

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.