[][src]Struct gdnative::StyleBoxLine

pub struct StyleBoxLine { /* fields omitted */ }

core class StyleBoxLine inherits StyleBox (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

StyleBoxLine inherits methods from:

Methods

impl StyleBoxLine
[src]

pub fn new() -> StyleBoxLine
[src]

pub fn new_ref(&self) -> StyleBoxLine
[src]

Creates a new reference to the same reference-counted object.

pub fn set_color(&mut self, color: Color)
[src]

pub fn get_color(&self) -> Color
[src]

pub fn set_thickness(&mut self, thickness: i64)
[src]

pub fn get_thickness(&self) -> i64
[src]

pub fn set_grow_begin(&mut self, offset: f64)
[src]

pub fn get_grow_begin(&self) -> f64
[src]

pub fn set_grow_end(&mut self, offset: f64)
[src]

pub fn get_grow_end(&self) -> f64
[src]

pub fn set_vertical(&mut self, vertical: bool)
[src]

pub fn is_vertical(&self) -> bool
[src]

pub fn test_mask(
    &self,
    point: TypedVector2D<f32, UnknownUnit>,
    rect: TypedRect<f32, UnknownUnit>
) -> bool
[src]

Inherited from StyleBox.

pub fn set_default_margin(&mut self, margin: i64, offset: f64)
[src]

Inherited from StyleBox.

pub fn get_default_margin(&self, margin: i64) -> f64
[src]

Inherited from StyleBox.

pub fn get_margin(&self, margin: i64) -> f64
[src]

Inherited from StyleBox.

pub fn get_minimum_size(&self) -> TypedVector2D<f32, UnknownUnit>
[src]

Inherited from StyleBox.

pub fn get_center_size(&self) -> TypedVector2D<f32, UnknownUnit>
[src]

Inherited from StyleBox.

pub fn get_offset(&self) -> TypedVector2D<f32, UnknownUnit>
[src]

Inherited from StyleBox.

pub fn draw(&self, canvas_item: Rid, rect: TypedRect<f32, UnknownUnit>)
[src]

Inherited from StyleBox.

pub fn _setup_local_to_scene(&mut self)
[src]

Inherited from Resource.

pub fn set_path(&mut self, path: GodotString)
[src]

Inherited from Resource.

pub fn take_over_path(&mut self, path: GodotString)
[src]

Inherited from Resource.

pub fn get_path(&self) -> GodotString
[src]

Inherited from Resource.

pub fn set_name(&mut self, name: GodotString)
[src]

Inherited from Resource.

pub fn get_name(&self) -> GodotString
[src]

Inherited from Resource.

pub fn get_rid(&self) -> Rid
[src]

Inherited from Resource.

pub fn set_local_to_scene(&mut self, enable: bool)
[src]

Inherited from Resource.

pub fn is_local_to_scene(&self) -> bool
[src]

Inherited from Resource.

pub fn get_local_scene(&self) -> Option<Node>
[src]

Inherited from Resource.

pub fn setup_local_to_scene(&mut self)
[src]

Inherited from Resource.

pub fn duplicate(&self, subresources: bool) -> Option<Resource>
[src]

Inherited from Resource.

pub fn init_ref(&mut self) -> bool
[src]

Inherited from Reference.

pub fn _notification(&mut self, what: i64)
[src]

Inherited from Object.

pub fn _set(&mut self, property: GodotString, value: Variant) -> bool
[src]

Inherited from Object.

pub fn _get(&mut self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn _get_property_list(&mut self) -> VariantArray
[src]

Inherited from Object.

pub fn _init(&mut self)
[src]

Inherited from Object.

pub fn get_class(&self) -> GodotString
[src]

Inherited from Object.

pub fn is_class(&self, _type: GodotString) -> bool
[src]

Inherited from Object.

pub fn set(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get(&self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub fn set_indexed(&mut self, property: NodePath, value: Variant)
[src]

Inherited from Object.

pub fn get_indexed(&self, property: NodePath) -> Variant
[src]

Inherited from Object.

pub fn get_property_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_method_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn notification(&mut self, what: i64, reversed: bool)
[src]

Inherited from Object.

pub fn get_instance_id(&self) -> i64
[src]

Inherited from Object.

pub fn set_script(&mut self, script: Option<Reference>)
[src]

Inherited from Object.

pub fn get_script(&self) -> Option<Reference>
[src]

Inherited from Object.

pub fn set_meta(&mut self, name: GodotString, value: Variant)
[src]

Inherited from Object.

pub fn get_meta(&self, name: GodotString) -> Variant
[src]

Inherited from Object.

pub fn has_meta(&self, name: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_meta_list(&self) -> StringArray
[src]

Inherited from Object.

pub fn add_user_signal(&mut self, signal: GodotString, arguments: VariantArray)
[src]

Inherited from Object.

pub fn has_user_signal(&self, signal: GodotString) -> bool
[src]

Inherited from Object.

pub fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn call(&mut self, method: GodotString, varargs: &[Variant]) -> Variant
[src]

Inherited from Object.

pub fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub fn callv(&mut self, method: GodotString, arg_array: VariantArray) -> Variant
[src]

Inherited from Object.

pub fn has_method(&self, method: GodotString) -> bool
[src]

Inherited from Object.

pub fn get_signal_list(&self) -> VariantArray
[src]

Inherited from Object.

pub fn get_signal_connection_list(&self, signal: GodotString) -> VariantArray
[src]

Inherited from Object.

pub fn get_incoming_connections(&self) -> VariantArray
[src]

Inherited from Object.

pub fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> Result<(), GodotError>
[src]

Inherited from Object.

pub fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub fn set_block_signals(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn is_blocking_signals(&self) -> bool
[src]

Inherited from Object.

pub fn property_list_changed_notify(&mut self)
[src]

Inherited from Object.

pub fn set_message_translation(&mut self, enable: bool)
[src]

Inherited from Object.

pub fn can_translate_messages(&self) -> bool
[src]

Inherited from Object.

pub fn tr(&self, message: GodotString) -> GodotString
[src]

Inherited from Object.

pub fn is_queued_for_deletion(&self) -> bool
[src]

Inherited from Object.

pub fn to_style_box(&self) -> StyleBox
[src]

Up-cast.

pub fn to_resource(&self) -> Resource
[src]

Up-cast.

pub fn to_reference(&self) -> Reference
[src]

Up-cast.

pub fn to_object(&self) -> Object
[src]

Up-cast.

pub fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Debug for StyleBoxLine
[src]

impl ToVariant for StyleBoxLine
[src]

impl Drop for StyleBoxLine
[src]

impl GodotObject for StyleBoxLine
[src]

Auto Trait Implementations

impl !Send for StyleBoxLine

impl !Sync for StyleBoxLine

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]