[][src]Struct gdnative::Area

pub struct Area { /* fields omitted */ }

core class Area inherits CollisionObject (unsafe).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

Non reference counted objects such as the ones of this type are usually owned by the engine.

Area is an unsafe pointer, and all of its methods are unsafe.

In the cases where Rust code owns an object of this type, for example if the object was just created on the Rust side and not passed to the engine yet, ownership should be either given to the engine or the object must be manually destroyed using Area::free.

Feature flag

This type is behind the gdnative crate's physics feature flag.

Class hierarchy

Area inherits methods from:

Methods

impl Area
[src]

pub fn new() -> Area
[src]

Constructor.

Because this type is not reference counted, the lifetime of the returned object is not automatically managed. Immediately after creation, the object is owned by the caller, and can be passed to the engine (in which case the engine will be responsible for destroying the object) or destroyed manually using Area::free.

pub unsafe fn free(self)
[src]

Manually deallocate the object.

pub unsafe fn _body_enter_tree(&mut self, id: i64)
[src]

pub unsafe fn _body_exit_tree(&mut self, id: i64)
[src]

pub unsafe fn _area_enter_tree(&mut self, id: i64)
[src]

pub unsafe fn _area_exit_tree(&mut self, id: i64)
[src]

pub unsafe fn set_space_override_mode(&mut self, enable: i64)
[src]

pub unsafe fn get_space_override_mode(&self) -> AreaSpaceOverride
[src]

pub unsafe fn set_gravity_is_point(&mut self, enable: bool)
[src]

pub unsafe fn is_gravity_a_point(&self) -> bool
[src]

pub unsafe fn set_gravity_distance_scale(&mut self, distance_scale: f64)
[src]

pub unsafe fn get_gravity_distance_scale(&self) -> f64
[src]

pub unsafe fn set_gravity_vector(
    &mut self,
    vector: TypedVector3D<f32, UnknownUnit>
)
[src]

pub unsafe fn get_gravity_vector(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

pub unsafe fn set_gravity(&mut self, gravity: f64)
[src]

pub unsafe fn get_gravity(&self) -> f64
[src]

pub unsafe fn set_angular_damp(&mut self, angular_damp: f64)
[src]

pub unsafe fn get_angular_damp(&self) -> f64
[src]

pub unsafe fn set_linear_damp(&mut self, linear_damp: f64)
[src]

pub unsafe fn get_linear_damp(&self) -> f64
[src]

pub unsafe fn set_priority(&mut self, priority: f64)
[src]

pub unsafe fn get_priority(&self) -> f64
[src]

pub unsafe fn set_collision_mask(&mut self, collision_mask: i64)
[src]

pub unsafe fn get_collision_mask(&self) -> i64
[src]

pub unsafe fn set_collision_layer(&mut self, collision_layer: i64)
[src]

pub unsafe fn get_collision_layer(&self) -> i64
[src]

pub unsafe fn set_collision_mask_bit(&mut self, bit: i64, value: bool)
[src]

pub unsafe fn get_collision_mask_bit(&self, bit: i64) -> bool
[src]

pub unsafe fn set_collision_layer_bit(&mut self, bit: i64, value: bool)
[src]

pub unsafe fn get_collision_layer_bit(&self, bit: i64) -> bool
[src]

pub unsafe fn set_monitorable(&mut self, enable: bool)
[src]

pub unsafe fn is_monitorable(&self) -> bool
[src]

pub unsafe fn set_monitoring(&mut self, enable: bool)
[src]

pub unsafe fn is_monitoring(&self) -> bool
[src]

pub unsafe fn get_overlapping_bodies(&self) -> VariantArray
[src]

pub unsafe fn get_overlapping_areas(&self) -> VariantArray
[src]

pub unsafe fn overlaps_body(&self, body: Option<Object>) -> bool
[src]

pub unsafe fn overlaps_area(&self, area: Option<Object>) -> bool
[src]

pub unsafe fn _body_inout(
    &mut self,
    arg0: i64,
    arg1: Rid,
    arg2: i64,
    arg3: i64,
    arg4: i64
)
[src]

pub unsafe fn _area_inout(
    &mut self,
    arg0: i64,
    arg1: Rid,
    arg2: i64,
    arg3: i64,
    arg4: i64
)
[src]

pub unsafe fn set_audio_bus_override(&mut self, enable: bool)
[src]

pub unsafe fn is_overriding_audio_bus(&self) -> bool
[src]

pub unsafe fn set_audio_bus(&mut self, name: GodotString)
[src]

pub unsafe fn get_audio_bus(&self) -> GodotString
[src]

pub unsafe fn set_use_reverb_bus(&mut self, enable: bool)
[src]

pub unsafe fn is_using_reverb_bus(&self) -> bool
[src]

pub unsafe fn set_reverb_bus(&mut self, name: GodotString)
[src]

pub unsafe fn get_reverb_bus(&self) -> GodotString
[src]

pub unsafe fn set_reverb_amount(&mut self, amount: f64)
[src]

pub unsafe fn get_reverb_amount(&self) -> f64
[src]

pub unsafe fn set_reverb_uniformity(&mut self, amount: f64)
[src]

pub unsafe fn get_reverb_uniformity(&self) -> f64
[src]

pub unsafe fn _input_event(
    &mut self,
    camera: Option<Object>,
    event: Option<InputEvent>,
    click_position: TypedVector3D<f32, UnknownUnit>,
    click_normal: TypedVector3D<f32, UnknownUnit>,
    shape_idx: i64
)
[src]

Inherited from CollisionObject.

pub unsafe fn set_ray_pickable(&mut self, ray_pickable: bool)
[src]

Inherited from CollisionObject.

pub unsafe fn is_ray_pickable(&self) -> bool
[src]

Inherited from CollisionObject.

pub unsafe fn set_capture_input_on_drag(&mut self, enable: bool)
[src]

Inherited from CollisionObject.

pub unsafe fn get_capture_input_on_drag(&self) -> bool
[src]

Inherited from CollisionObject.

pub unsafe fn get_rid(&self) -> Rid
[src]

Inherited from CollisionObject.

pub unsafe fn create_shape_owner(&mut self, owner: Option<Object>) -> i64
[src]

Inherited from CollisionObject.

pub unsafe fn remove_shape_owner(&mut self, owner_id: i64)
[src]

Inherited from CollisionObject.

pub unsafe fn get_shape_owners(&mut self) -> VariantArray
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_set_transform(
    &mut self,
    owner_id: i64,
    transform: Transform
)
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_get_transform(&self, owner_id: i64) -> Transform
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_get_owner(&self, owner_id: i64) -> Option<Object>
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_set_disabled(&mut self, owner_id: i64, disabled: bool)
[src]

Inherited from CollisionObject.

pub unsafe fn is_shape_owner_disabled(&self, owner_id: i64) -> bool
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_add_shape(
    &mut self,
    owner_id: i64,
    shape: Option<Shape>
)
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_get_shape_count(&self, owner_id: i64) -> i64
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_get_shape(
    &self,
    owner_id: i64,
    shape_id: i64
) -> Option<Shape>
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_get_shape_index(
    &self,
    owner_id: i64,
    shape_id: i64
) -> i64
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_remove_shape(&mut self, owner_id: i64, shape_id: i64)
[src]

Inherited from CollisionObject.

pub unsafe fn shape_owner_clear_shapes(&mut self, owner_id: i64)
[src]

Inherited from CollisionObject.

pub unsafe fn shape_find_owner(&self, shape_index: i64) -> i64
[src]

Inherited from CollisionObject.

pub unsafe fn set_transform(&mut self, local: Transform)
[src]

Inherited from Spatial.

pub unsafe fn get_transform(&self) -> Transform
[src]

Inherited from Spatial.

pub unsafe fn set_translation(
    &mut self,
    translation: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn get_translation(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn set_rotation(&mut self, euler: TypedVector3D<f32, UnknownUnit>)
[src]

Inherited from Spatial.

pub unsafe fn get_rotation(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn set_rotation_degrees(
    &mut self,
    euler_degrees: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn get_rotation_degrees(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn set_scale(&mut self, scale: TypedVector3D<f32, UnknownUnit>)
[src]

Inherited from Spatial.

pub unsafe fn get_scale(&self) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn set_global_transform(&mut self, global: Transform)
[src]

Inherited from Spatial.

pub unsafe fn get_global_transform(&self) -> Transform
[src]

Inherited from Spatial.

pub unsafe fn get_parent_spatial(&self) -> Option<Spatial>
[src]

Inherited from Spatial.

pub unsafe fn set_ignore_transform_notification(&mut self, enabled: bool)
[src]

Inherited from Spatial.

pub unsafe fn set_as_toplevel(&mut self, enable: bool)
[src]

Inherited from Spatial.

pub unsafe fn is_set_as_toplevel(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn set_disable_scale(&mut self, disable: bool)
[src]

Inherited from Spatial.

pub unsafe fn is_scale_disabled(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn get_world(&self) -> Option<World>
[src]

Inherited from Spatial.

pub unsafe fn _update_gizmo(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn update_gizmo(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn set_gizmo(&mut self, gizmo: Option<SpatialGizmo>)
[src]

Inherited from Spatial.

pub unsafe fn get_gizmo(&self) -> Option<SpatialGizmo>
[src]

Inherited from Spatial.

pub unsafe fn set_visible(&mut self, visible: bool)
[src]

Inherited from Spatial.

pub unsafe fn is_visible(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn is_visible_in_tree(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn show(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn hide(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn set_notify_local_transform(&mut self, enable: bool)
[src]

Inherited from Spatial.

pub unsafe fn is_local_transform_notification_enabled(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn set_notify_transform(&mut self, enable: bool)
[src]

Inherited from Spatial.

pub unsafe fn is_transform_notification_enabled(&self) -> bool
[src]

Inherited from Spatial.

pub unsafe fn rotate(
    &mut self,
    axis: TypedVector3D<f32, UnknownUnit>,
    angle: f64
)
[src]

Inherited from Spatial.

pub unsafe fn global_rotate(
    &mut self,
    axis: TypedVector3D<f32, UnknownUnit>,
    angle: f64
)
[src]

Inherited from Spatial.

pub unsafe fn global_scale(&mut self, scale: TypedVector3D<f32, UnknownUnit>)
[src]

Inherited from Spatial.

pub unsafe fn global_translate(
    &mut self,
    offset: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn rotate_object_local(
    &mut self,
    axis: TypedVector3D<f32, UnknownUnit>,
    angle: f64
)
[src]

Inherited from Spatial.

pub unsafe fn scale_object_local(
    &mut self,
    scale: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn translate_object_local(
    &mut self,
    offset: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn rotate_x(&mut self, angle: f64)
[src]

Inherited from Spatial.

pub unsafe fn rotate_y(&mut self, angle: f64)
[src]

Inherited from Spatial.

pub unsafe fn rotate_z(&mut self, angle: f64)
[src]

Inherited from Spatial.

pub unsafe fn translate(&mut self, offset: TypedVector3D<f32, UnknownUnit>)
[src]

Inherited from Spatial.

pub unsafe fn orthonormalize(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn set_identity(&mut self)
[src]

Inherited from Spatial.

pub unsafe fn look_at(
    &mut self,
    target: TypedVector3D<f32, UnknownUnit>,
    up: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn look_at_from_position(
    &mut self,
    position: TypedVector3D<f32, UnknownUnit>,
    target: TypedVector3D<f32, UnknownUnit>,
    up: TypedVector3D<f32, UnknownUnit>
)
[src]

Inherited from Spatial.

pub unsafe fn to_local(
    &self,
    global_point: TypedVector3D<f32, UnknownUnit>
) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn to_global(
    &self,
    local_point: TypedVector3D<f32, UnknownUnit>
) -> TypedVector3D<f32, UnknownUnit>
[src]

Inherited from Spatial.

pub unsafe fn _process(&mut self, delta: f64)
[src]

Inherited from Node.

pub unsafe fn _physics_process(&mut self, delta: f64)
[src]

Inherited from Node.

pub unsafe fn _enter_tree(&mut self)
[src]

Inherited from Node.

pub unsafe fn _exit_tree(&mut self)
[src]

Inherited from Node.

pub unsafe fn _ready(&mut self)
[src]

Inherited from Node.

pub unsafe fn _input(&mut self, event: Option<InputEvent>)
[src]

Inherited from Node.

pub unsafe fn _unhandled_input(&mut self, event: Option<InputEvent>)
[src]

Inherited from Node.

pub unsafe fn _unhandled_key_input(&mut self, event: Option<InputEventKey>)
[src]

Inherited from Node.

pub unsafe fn add_child_below_node(
    &mut self,
    node: Option<Object>,
    child_node: Option<Object>,
    legible_unique_name: bool
)
[src]

Inherited from Node.

pub unsafe fn set_name(&mut self, name: GodotString)
[src]

Inherited from Node.

pub unsafe fn get_name(&self) -> GodotString
[src]

Inherited from Node.

pub unsafe fn add_child(
    &mut self,
    node: Option<Object>,
    legible_unique_name: bool
)
[src]

Inherited from Node.

pub unsafe fn remove_child(&mut self, node: Option<Object>)
[src]

Inherited from Node.

pub unsafe fn get_child_count(&self) -> i64
[src]

Inherited from Node.

pub unsafe fn get_children(&self) -> VariantArray
[src]

Inherited from Node.

pub unsafe fn get_child(&self, idx: i64) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn has_node(&self, path: NodePath) -> bool
[src]

Inherited from Node.

pub unsafe fn get_node(&self, path: NodePath) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn get_parent(&self) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn find_node(
    &self,
    mask: GodotString,
    recursive: bool,
    owned: bool
) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn has_node_and_resource(&self, path: NodePath) -> bool
[src]

Inherited from Node.

pub unsafe fn get_node_and_resource(&mut self, path: NodePath) -> VariantArray
[src]

Inherited from Node.

pub unsafe fn is_inside_tree(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn is_a_parent_of(&self, node: Option<Object>) -> bool
[src]

Inherited from Node.

pub unsafe fn is_greater_than(&self, node: Option<Object>) -> bool
[src]

Inherited from Node.

pub unsafe fn get_path(&self) -> NodePath
[src]

Inherited from Node.

pub unsafe fn get_path_to(&self, node: Option<Object>) -> NodePath
[src]

Inherited from Node.

pub unsafe fn add_to_group(&mut self, group: GodotString, persistent: bool)
[src]

Inherited from Node.

pub unsafe fn remove_from_group(&mut self, group: GodotString)
[src]

Inherited from Node.

pub unsafe fn is_in_group(&self, group: GodotString) -> bool
[src]

Inherited from Node.

pub unsafe fn move_child(
    &mut self,
    child_node: Option<Object>,
    to_position: i64
)
[src]

Inherited from Node.

pub unsafe fn get_groups(&self) -> VariantArray
[src]

Inherited from Node.

pub unsafe fn raise(&mut self)
[src]

Inherited from Node.

pub unsafe fn set_owner(&mut self, owner: Option<Object>)
[src]

Inherited from Node.

pub unsafe fn get_owner(&self) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn remove_and_skip(&mut self)
[src]

Inherited from Node.

pub unsafe fn get_index(&self) -> i64
[src]

Inherited from Node.

Inherited from Node.

Inherited from Node.

pub unsafe fn set_filename(&mut self, filename: GodotString)
[src]

Inherited from Node.

pub unsafe fn get_filename(&self) -> GodotString
[src]

Inherited from Node.

pub unsafe fn propagate_notification(&mut self, what: i64)
[src]

Inherited from Node.

pub unsafe fn propagate_call(
    &mut self,
    method: GodotString,
    args: VariantArray,
    parent_first: bool
)
[src]

Inherited from Node.

pub unsafe fn set_physics_process(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn get_physics_process_delta_time(&self) -> f64
[src]

Inherited from Node.

pub unsafe fn is_physics_processing(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn get_process_delta_time(&self) -> f64
[src]

Inherited from Node.

pub unsafe fn set_process(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn set_process_priority(&mut self, priority: i64)
[src]

Inherited from Node.

pub unsafe fn is_processing(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_process_input(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn is_processing_input(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_process_unhandled_input(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn is_processing_unhandled_input(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_process_unhandled_key_input(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn is_processing_unhandled_key_input(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_pause_mode(&mut self, mode: i64)
[src]

Inherited from Node.

pub unsafe fn get_pause_mode(&self) -> NodePauseMode
[src]

Inherited from Node.

pub unsafe fn can_process(&self) -> bool
[src]

Inherited from Node.

Inherited from Node.

pub unsafe fn get_position_in_parent(&self) -> i64
[src]

Inherited from Node.

pub unsafe fn set_display_folded(&mut self, fold: bool)
[src]

Inherited from Node.

pub unsafe fn is_displayed_folded(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_process_internal(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn is_processing_internal(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn set_physics_process_internal(&mut self, enable: bool)
[src]

Inherited from Node.

pub unsafe fn is_physics_processing_internal(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn get_tree(&self) -> Option<SceneTree>
[src]

Inherited from Node.

pub unsafe fn duplicate(&self, flags: i64) -> Option<Node>
[src]

Inherited from Node.

pub unsafe fn replace_by(&mut self, node: Option<Object>, keep_data: bool)
[src]

Inherited from Node.

pub unsafe fn set_scene_instance_load_placeholder(
    &mut self,
    load_placeholder: bool
)
[src]

Inherited from Node.

pub unsafe fn get_scene_instance_load_placeholder(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn get_viewport(&self) -> Option<Viewport>
[src]

Inherited from Node.

pub unsafe fn queue_free(&mut self)
[src]

Inherited from Node.

pub unsafe fn request_ready(&mut self)
[src]

Inherited from Node.

pub unsafe fn set_network_master(&mut self, id: i64, recursive: bool)
[src]

Inherited from Node.

pub unsafe fn get_network_master(&self) -> i64
[src]

Inherited from Node.

pub unsafe fn is_network_master(&self) -> bool
[src]

Inherited from Node.

pub unsafe fn get_multiplayer(&self) -> Option<MultiplayerAPI>
[src]

Inherited from Node.

pub unsafe fn get_custom_multiplayer(&self) -> Option<MultiplayerAPI>
[src]

Inherited from Node.

pub unsafe fn set_custom_multiplayer(&mut self, api: Option<MultiplayerAPI>)
[src]

Inherited from Node.

pub unsafe fn rpc_config(&mut self, method: GodotString, mode: i64)
[src]

Inherited from Node.

pub unsafe fn rset_config(&mut self, property: GodotString, mode: i64)
[src]

Inherited from Node.

pub unsafe fn _set_import_path(&mut self, import_path: NodePath)
[src]

Inherited from Node.

pub unsafe fn _get_import_path(&self) -> NodePath
[src]

Inherited from Node.

pub unsafe fn rpc(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rpc_unreliable(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rpc_id(
    &mut self,
    peer_id: i64,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rpc_unreliable_id(
    &mut self,
    peer_id: i64,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Node.

pub unsafe fn rset(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Node.

pub unsafe fn rset_id(
    &mut self,
    peer_id: i64,
    property: GodotString,
    value: Variant
)
[src]

Inherited from Node.

pub unsafe fn rset_unreliable(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Node.

pub unsafe fn rset_unreliable_id(
    &mut self,
    peer_id: i64,
    property: GodotString,
    value: Variant
)
[src]

Inherited from Node.

pub unsafe fn _notification(&mut self, what: i64)
[src]

Inherited from Object.

pub unsafe fn _set(&mut self, property: GodotString, value: Variant) -> bool
[src]

Inherited from Object.

pub unsafe fn _get(&mut self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub unsafe fn _get_property_list(&mut self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn _init(&mut self)
[src]

Inherited from Object.

pub unsafe fn get_class(&self) -> GodotString
[src]

Inherited from Object.

pub unsafe fn is_class(&self, _type: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn set(&mut self, property: GodotString, value: Variant)
[src]

Inherited from Object.

pub unsafe fn get(&self, property: GodotString) -> Variant
[src]

Inherited from Object.

pub unsafe fn set_indexed(&mut self, property: NodePath, value: Variant)
[src]

Inherited from Object.

pub unsafe fn get_indexed(&self, property: NodePath) -> Variant
[src]

Inherited from Object.

pub unsafe fn get_property_list(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_method_list(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn notification(&mut self, what: i64, reversed: bool)
[src]

Inherited from Object.

pub unsafe fn get_instance_id(&self) -> i64
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Inherited from Object.

pub unsafe fn set_script(&mut self, script: Option<Reference>)
[src]

Inherited from Object.

pub unsafe fn get_script(&self) -> Option<Reference>
[src]

Inherited from Object.

pub unsafe fn set_meta(&mut self, name: GodotString, value: Variant)
[src]

Inherited from Object.

pub unsafe fn get_meta(&self, name: GodotString) -> Variant
[src]

Inherited from Object.

pub unsafe fn has_meta(&self, name: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn get_meta_list(&self) -> StringArray
[src]

Inherited from Object.

pub unsafe fn add_user_signal(
    &mut self,
    signal: GodotString,
    arguments: VariantArray
)
[src]

Inherited from Object.

pub unsafe fn has_user_signal(&self, signal: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn emit_signal(
    &mut self,
    signal: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn call_deferred(
    &mut self,
    method: GodotString,
    varargs: &[Variant]
) -> Variant
[src]

Inherited from Object.

pub unsafe fn callv(
    &mut self,
    method: GodotString,
    arg_array: VariantArray
) -> Variant
[src]

Inherited from Object.

pub unsafe fn has_method(&self, method: GodotString) -> bool
[src]

Inherited from Object.

pub unsafe fn get_signal_list(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_signal_connection_list(
    &self,
    signal: GodotString
) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn get_incoming_connections(&self) -> VariantArray
[src]

Inherited from Object.

pub unsafe fn connect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString,
    binds: VariantArray,
    flags: i64
) -> Result<(), GodotError>
[src]

Inherited from Object.

pub unsafe fn disconnect(
    &mut self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
)
[src]

Inherited from Object.

pub unsafe fn is_connected(
    &self,
    signal: GodotString,
    target: Option<Object>,
    method: GodotString
) -> bool
[src]

Inherited from Object.

pub unsafe fn set_block_signals(&mut self, enable: bool)
[src]

Inherited from Object.

pub unsafe fn is_blocking_signals(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn property_list_changed_notify(&mut self)
[src]

Inherited from Object.

pub unsafe fn set_message_translation(&mut self, enable: bool)
[src]

Inherited from Object.

pub unsafe fn can_translate_messages(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn tr(&self, message: GodotString) -> GodotString
[src]

Inherited from Object.

pub unsafe fn is_queued_for_deletion(&self) -> bool
[src]

Inherited from Object.

pub unsafe fn to_collision_object(&self) -> CollisionObject
[src]

Up-cast.

pub unsafe fn to_spatial(&self) -> Spatial
[src]

Up-cast.

pub unsafe fn to_node(&self) -> Node
[src]

Up-cast.

pub unsafe fn to_object(&self) -> Object
[src]

Up-cast.

pub unsafe fn cast<T>(&self) -> Option<T> where
    T: GodotObject
[src]

Generic dynamic cast.

Trait Implementations

impl Copy for Area
[src]

impl GodotObject for Area
[src]

impl Debug for Area
[src]

impl Clone for Area
[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Free for Area
[src]

impl QueueFree for Area
[src]

impl ToVariant for Area
[src]

Auto Trait Implementations

impl !Send for Area

impl !Sync for Area

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]