1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
use std;
use godot_core_api::*;
impl From<()> for godot_variant {
fn from(i: ()) -> godot_variant {
unsafe {
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_nil(&mut ret as *mut _);
ret
}
}
}
impl Into<()> for godot_variant {
fn into(self) -> () {
unsafe {
if (godot_variant_get_type(&self as *const _) != godot_variant_type::GODOT_VARIANT_TYPE_NIL) {
panic!("Unexpected variant type!");
}
()
}
}
}
impl From<bool> for godot_variant {
fn from(i: bool) -> godot_variant {
unsafe{
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_bool(&mut ret as *mut _, i);
ret
}
}
}
impl Into<bool> for godot_variant {
fn into(self) -> bool {
unsafe {
if (godot_variant_get_type(&self as *const _) != godot_variant_type::GODOT_VARIANT_TYPE_BOOL) {
panic!("Unexpected variant type!");
}
godot_variant_as_bool(&self as *const _)
}
}
}
impl From<u64> for godot_variant {
fn from(i: u64) -> godot_variant {
unsafe{
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_uint(&mut ret as *mut _, i);
ret
}
}
}
impl From<i64> for godot_variant {
fn from(i: i64) -> godot_variant {
unsafe{
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_int(&mut ret as *mut _, i);
ret
}
}
}
impl Into<i64> for godot_variant {
fn into(self) -> i64 {
unsafe {
if (godot_variant_get_type(&self as *const _) != godot_variant_type::GODOT_VARIANT_TYPE_INT) {
panic!("Unexpected variant type!");
}
godot_variant_as_int(&self as *const _)
}
}
}
impl From<String> for godot_variant {
fn from(i: String) -> godot_variant {
unsafe{
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_nil(&mut ret as *mut _);
ret
}
}
}
impl<'a> From<&'a str> for godot_variant {
fn from(i: &'a str) -> godot_variant {
unsafe{
let mut ret: godot_variant = std::mem::uninitialized();
godot_variant_new_nil(&mut ret as *mut _);
ret
}
}
}
impl<T> From<Option<T>> for godot_variant where godot_variant: From<T> {
fn from(i: Option<T>) -> godot_variant {
match i {
None => ().into(),
Some(i) => i.into()
}
}
}