Enum gdnative_physics::CollisionPolygon2DBuildMode [−][src]
#[repr(u32)]pub enum CollisionPolygon2DBuildMode { Solids, Segments, }
Variants
Solids
Segments
Trait Implementations
impl Copy for CollisionPolygon2DBuildMode
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impl Copy for CollisionPolygon2DBuildMode
impl Clone for CollisionPolygon2DBuildMode
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impl Clone for CollisionPolygon2DBuildMode
fn clone(&self) -> CollisionPolygon2DBuildMode
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fn clone(&self) -> CollisionPolygon2DBuildMode
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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fn clone_from(&mut self, source: &Self)
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[src]Performs copy-assignment from source
. Read more
impl Debug for CollisionPolygon2DBuildMode
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impl Debug for CollisionPolygon2DBuildMode
fn fmt(&self, f: &mut Formatter) -> Result
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fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter. Read more
impl PartialEq for CollisionPolygon2DBuildMode
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impl PartialEq for CollisionPolygon2DBuildMode
fn eq(&self, other: &CollisionPolygon2DBuildMode) -> bool
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fn eq(&self, other: &CollisionPolygon2DBuildMode) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
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fn ne(&self, other: &Rhs) -> bool
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[src]This method tests for !=
.
impl Eq for CollisionPolygon2DBuildMode
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impl Eq for CollisionPolygon2DBuildMode
impl Hash for CollisionPolygon2DBuildMode
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impl Hash for CollisionPolygon2DBuildMode
Auto Trait Implementations
impl Send for CollisionPolygon2DBuildMode
impl Send for CollisionPolygon2DBuildMode
impl Sync for CollisionPolygon2DBuildMode
impl Sync for CollisionPolygon2DBuildMode