1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
use crate::private::get_api;
use crate::sys;
use std::mem::transmute;
#[repr(C)]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Color {
pub r: f32,
pub g: f32,
pub b: f32,
pub a: f32,
}
impl Color {
#[inline]
pub fn rgba(r: f32, g: f32, b: f32, a: f32) -> Color {
Color { r, g, b, a }
}
#[inline]
pub fn rgb(r: f32, g: f32, b: f32) -> Color {
Color { r, g, b, a: 1.0 }
}
#[inline]
pub fn h(&self) -> f32 {
unsafe { (get_api().godot_color_get_h)(self.sys()) }
}
#[inline]
pub fn s(&self) -> f32 {
unsafe { (get_api().godot_color_get_s)(self.sys()) }
}
#[inline]
pub fn v(&self) -> f32 {
unsafe { (get_api().godot_color_get_v)(self.sys()) }
}
#[inline]
pub fn lerp(&self, other: Color, weight: f32) -> Color {
Color {
r: self.r + (weight * (other.r - self.r)),
g: self.g + (weight * (other.g - self.g)),
b: self.b + (weight * (other.b - self.b)),
a: self.a + (weight * (other.a - self.a)),
}
}
#[doc(hidden)]
#[inline]
pub fn sys(&self) -> &sys::godot_color {
unsafe { transmute(self) }
}
#[doc(hidden)]
#[inline]
pub fn to_sys(self) -> sys::godot_color {
unsafe { transmute(self) }
}
#[doc(hidden)]
#[inline]
pub fn from_sys(c: sys::godot_color) -> Self {
unsafe { transmute::<sys::godot_color, Self>(c) }
}
}
#[test]
fn color_repr() {
use std::mem::size_of;
assert_eq!(size_of::<Color>(), size_of::<sys::godot_color>());
}