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use crate::core_types::Vector3;
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[repr(u32)]
pub enum Axis {
X = sys::godot_vector3_axis_GODOT_VECTOR3_AXIS_X as u32,
Y = sys::godot_vector3_axis_GODOT_VECTOR3_AXIS_Y as u32,
Z = sys::godot_vector3_axis_GODOT_VECTOR3_AXIS_Z as u32,
}
pub trait Vector3Godot {
fn direction_to(self, other: Vector3) -> Vector3;
fn distance_to(self, other: Vector3) -> f32;
fn distance_squared_to(self, other: Vector3) -> f32;
#[doc(hidden)]
fn to_sys(self) -> sys::godot_vector3;
#[doc(hidden)]
fn sys(&self) -> *const sys::godot_vector3;
#[doc(hidden)]
fn from_sys(v: sys::godot_vector3) -> Self;
}
impl Vector3Godot for Vector3 {
#[inline]
fn direction_to(self, other: Vector3) -> Vector3 {
(other - self).normalize()
}
#[inline]
fn distance_to(self, other: Vector3) -> f32 {
(other - self).length()
}
#[inline]
fn distance_squared_to(self, other: Vector3) -> f32 {
(other - self).square_length()
}
#[inline]
fn to_sys(self) -> sys::godot_vector3 {
unsafe { std::mem::transmute(self) }
}
#[inline]
fn sys(&self) -> *const sys::godot_vector3 {
self as *const _ as *const _
}
#[inline]
fn from_sys(v: sys::godot_vector3) -> Self {
unsafe { std::mem::transmute(v) }
}
}
godot_test!(
test_vector3_variants {
use crate::core_types::{FromVariant, ToVariant, Vector3};
fn test(vector: Vector3, set_to: Vector3) {
let api = crate::private::get_api();
let copied = vector;
unsafe {
assert_relative_eq!(vector.x, (api.godot_vector3_get_axis)(
&copied as *const _ as *const sys::godot_vector3,
Axis::X as u32 as sys::godot_vector3_axis
));
assert_relative_eq!(vector.y, (api.godot_vector3_get_axis)(
&copied as *const _ as *const sys::godot_vector3,
Axis::Y as u32 as sys::godot_vector3_axis
));
assert_relative_eq!(vector.z, (api.godot_vector3_get_axis)(
&copied as *const _ as *const sys::godot_vector3,
Axis::Z as u32 as sys::godot_vector3_axis
));
}
assert_eq!(vector, copied);
let mut copied = vector;
unsafe {
(api.godot_vector3_set_axis)(
&mut copied as *mut _ as *mut sys::godot_vector3,
Axis::X as u32 as sys::godot_vector3_axis,
set_to.x
);
(api.godot_vector3_set_axis)(
&mut copied as *mut _ as *mut sys::godot_vector3,
Axis::Y as u32 as sys::godot_vector3_axis,
set_to.y
);
(api.godot_vector3_set_axis)(
&mut copied as *mut _ as *mut sys::godot_vector3,
Axis::Z as u32 as sys::godot_vector3_axis,
set_to.z
);
}
assert_eq!(set_to, copied);
let variant = vector.to_variant();
let vector_from_variant = Vector3::from_variant(&variant).unwrap();
assert_eq!(vector, vector_from_variant);
}
test(Vector3::new(1.0, 2.0, 3.0), Vector3::new(4.0, 5.0, 6.0));
test(Vector3::new(4.0, 5.0, 6.0), Vector3::new(7.0, 8.0, 9.0));
}
);
#[cfg(test)]
mod tests {
use crate::core_types::Vector3;
#[test]
fn it_is_copy() {
fn copy<T: Copy>() {}
copy::<Vector3>();
}
#[test]
fn it_has_the_same_size() {
use std::mem::size_of;
assert_eq!(size_of::<sys::godot_vector3>(), size_of::<Vector3>());
}
#[test]
fn it_supports_equality() {
assert_eq!(Vector3::new(1.0, 2.0, 3.0), Vector3::new(1.0, 2.0, 3.0));
}
#[test]
fn it_supports_inequality() {
assert_ne!(Vector3::new(1.0, 10.0, 100.0), Vector3::new(1.0, 2.0, 3.0));
}
}