Struct gdnative_bindings_lily::XMLParser[][src]

pub struct XMLParser { /* fields omitted */ }
Expand description

core class XMLParser inherits Reference (reference counted).

Official documentation

See the documentation of this class in the Godot engine’s official documentation. The method descriptions are generated from it and typically contain code samples in GDScript, not Rust.

Memory management

The lifetime of this object is automatically managed through reference counting.

Class hierarchy

XMLParser inherits methods from:

Safety

All types in the Godot API have “interior mutability” in Rust parlance. To enforce that the official thread-safety guidelines are followed, the typestate pattern is used in the Ref and TRef smart pointers, and the Instance API. The typestate Access in these types tracks whether the access is unique, shared, or exclusive to the current thread. For more information, see the type-level documentation on Ref.

Implementations

Constants

Creates a new instance of this object.

This is a reference-counted type. The returned object is automatically managed by Ref.

Gets the amount of attributes in the current element.

Gets the name of the attribute specified by the index in idx argument.

Gets the value of the attribute specified by the index in idx argument.

Gets the current line in the parsed file (currently not implemented).

Gets the value of a certain attribute of the current element by name. This will raise an error if the element has no such attribute.

Gets the value of a certain attribute of the current element by name. This will return an empty String if the attribute is not found.

Gets the contents of a text node. This will raise an error in any other type of node.

Gets the name of the current element node. This will raise an error if the current node type is neither [constant NODE_ELEMENT] nor [constant NODE_ELEMENT_END].

Gets the byte offset of the current node since the beginning of the file or buffer.

Gets the type of the current node. Compare with [enum NodeType] constants.

Check whether the current element has a certain attribute.

Check whether the current element is empty (this only works for completely empty tags, e.g. <element \>).

Opens an XML file for parsing. This returns an error code.

Opens an XML raw buffer for parsing. This returns an error code.

Reads the next node of the file. This returns an error code.

Moves the buffer cursor to a certain offset (since the beginning) and read the next node there. This returns an error code.

Skips the current section. If the node contains other elements, they will be ignored and the cursor will go to the closing of the current element.

Methods from Deref<Target = Reference>

Initializes the internal reference counter. Use this only if you really know what you are doing. Returns whether the initialization was successful.

Trait Implementations

Formats the value using the given formatter. Read more

The resulting type after dereferencing.

Dereferences the value.

Mutably dereferences the value.

The memory management kind of this type. This modifies the behavior of the Ref smart pointer. See its type-level documentation for more information. Read more

Creates an explicitly null reference of Self as a method argument. This makes type inference easier for the compiler compared to Option. Read more

Creates a new instance of Self using a zero-argument constructor, as a Unique reference. Read more

Performs a dynamic reference downcast to target type. Read more

Performs a static reference upcast to a supertype that is guaranteed to be valid. Read more

Creates a persistent reference to the same Godot object with shared thread access. Read more

Creates a persistent reference to the same Godot object with thread-local thread access. Read more

Creates a persistent reference to the same Godot object with unique access. Read more

Recovers a instance ID previously returned by Object::get_instance_id if the object is still alive. See also TRef::try_from_instance_id. Read more

Recovers a instance ID previously returned by Object::get_instance_id if the object is still alive, and panics otherwise. This does NOT guarantee that the resulting reference is safe to use. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.