System

Enum System 

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pub enum System {
    Android,
    IOS,
    Linux,
    MacOS,
    Web,
    Windows(WindowsABI),
}
Expand description

System to compile the Godot game and the Rust GDExtension for.

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Android

Android system.

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IOS

iOS system.

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Linux

Linux system.

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MacOS

MacOS system.

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Web

Web browser.

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Windows(WindowsABI)

Windows system.

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impl System

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pub fn get_systems(windows_abi: WindowsABI) -> [Self; 6]

Gets all Systems available.

§Parameters
  • windows_abi - Env and ABI used to build for Windows.
§Returns

An array with all available Systems.

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pub fn get_architectures(&self) -> Vec<Architecture>

Gets all Architectures available for a System.

§Returns

A Vec with all available Architecture for the System.

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pub fn get_name(&self) -> &'static str

Gets the name of the System in lowercase.

§Returns

The name of the System in lowercase.

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pub fn get_lib_export_name(&self, lib_name: &str) -> String

Gets the name of the compiled library for the given system.

§Parameters
  • lib_name - Name of the library crate that is being compiled. It can be retrieved with the environmental variable: “CARGO_PKG_NAME", but it must be turned into snake_case.
§Returns

The name of the file that’s going to be compiled.

Trait Implementations§

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impl Clone for System

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fn clone(&self) -> System

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for System

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for System

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for System

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fn eq(&self, other: &System) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for System

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impl Eq for System

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impl StructuralPartialEq for System

Auto Trait Implementations§

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impl Freeze for System

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impl RefUnwindSafe for System

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impl Send for System

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impl Sync for System

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impl Unpin for System

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impl UnwindSafe for System

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.