Crate gcnctrlusb [] [src]

Provides an interface for reading input from a Nintendo GameCube Controller Adapter for Wii U USB device.

Third party clones such as the 4-port Mayflash adapter in "PC mode" are also supported.

This library depends on libusb, which is available as a dynamic library on many platforms including Linux, Windows, and Mac OS X.

Currently, rumble commands are unimplemented.

Usage

extern crate gcnctrlusb;

fn main() {
    // Panics if `libusb` is not found or otherwise fails.
    let mut scanner = gcnctrlusb::Scanner::new().unwrap();
    // Panics if a valid device was not found.
    let mut adapter = scanner.find_adapter().unwrap().unwrap();
    // Panics if the USB driver fails to open a connection to the device.
    let mut listener = adapter.listen().unwrap();

    while let Ok(controllers) = listener.read() {
        println!("Controller port 1: {:?}", controllers[0]);
    }
}

Structs

Adapter

A wrapper around the unopened USB device.

Controller

The state of a GameCube controller at a given moment in time.

Listener

An interface that reads packets of controller data on each iteration.

Scanner

Searches for GameCube controller adapter USB devices.

Enums

ControllerKind

The classification of a GameCube controller.

Error

An error that occurs during usage of this library.