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// Copyright (c) 2015 Scott Anderson <ascent12@hotmail.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. //! An interface to libgbm, a generic buffer manager for Linux which is provided by Mesa. //! //! Libgbm can be used to retrieve framebuffers from GPUs in a driver-independant manner. #![crate_name = "gbm_rs"] #![crate_type = "lib"] extern crate libc; use std::os::unix::prelude::*; use libc::{ c_int, c_void, uint32_t, uint64_t, size_t, }; /// Analogous to gbm_device. /// /// Used to perform memory allocations for a DRM device. pub struct Device { ptr: *const gbm_device } impl Device { /// Creates a Device for allocating Buffers /// /// The file descriptor passed in is used by the backend to communicate with /// platform for allocating the memory. For allocations using DRI this would be /// the file descriptor returned when opening a device such as ```/dev/dri/card0``` /// /// # Arguments /// /// fd: The file descriptor for a backend specific device /// /// # Returns /// /// The newly created struct gbm_device. /// If the creation of the device failed None will be returned. /// /// # Example /// ``` /// extern crate gbm_rs as gbm; /// /// use std::fs::OpenOptions; /// use std::os::unix::prelude::*; /// /// let file = OpenOptions::new().read(true).write(true).open("/dev/dri/card0").unwrap(); /// /// let device = gbm::Device::from_fd(file.as_raw_fd()).unwrap(); /// ``` pub fn from_fd(fd: RawFd) -> Option<Device> { unsafe { let dev = gbm_create_device(fd); if dev.is_null() { return None; } return Some(Device { ptr: dev }); } } /// Test if a format is supported for a given set of usage flags /// /// # Arguments /// /// format: The fourcc code to test /// /// usage: A bitmask of the usages to test the format against /// /// # Returns /// /// true if the format is supported otherwise false pub fn is_format_supported(&self, format: u32, usage: u32) -> bool { unsafe { gbm_device_is_format_supported(self.ptr, format, usage) != 0 } } /// Returns the file descriptor for the Device /// /// # Returns /// /// The Fd that the Device was created with /// /// # Example /// ``` /// # extern crate gbm_rs as gbm; /// # use std::fs::OpenOptions; /// # use std::os::unix::prelude::*; /// # let file = OpenOptions::new().read(true).write(true).open("/dev/dri/card0").unwrap(); /// # let device = gbm::Device::from_fd(file.as_raw_fd()).unwrap(); /// let fd = device.fd(); /// /// assert_eq!(fd, file.as_raw_fd()); /// ``` pub fn fd(&self) -> RawFd { unsafe { gbm_device_get_fd(self.ptr) } } /// Returns the gbm_device for the Device /// /// # Returns /// /// A pointer to the gbm_device used to create the Device. pub fn c_struct(&self) -> *const gbm_device { self.ptr } } impl Drop for Device { fn drop(&mut self) { unsafe { gbm_device_destroy(self.ptr) } } } /// Analogous to gbm_surface /// /// Represents an area where a buffer object will be displayed. pub struct Surface { ptr: *const gbm_surface } impl Surface { /// Allocate a Surface object /// /// # Arguments /// /// dev: The Device returned from Device::from_fd() /// /// width: The width for the surface /// /// height: The height for the surface /// /// format: The fourcc code for the surface /// /// flags: A bitmask of the flags for this surface /// /// # Returns /// /// A newly allocated surface. /// If an error occurs during allocation ```None``` will be returned. /// /// # Example /// ``` /// # extern crate gbm_rs as gbm; /// # use std::fs::OpenOptions; /// # use std::os::unix::prelude::*; /// # let file = OpenOptions::new().read(true).write(true).open("/dev/dri/card0").unwrap(); /// # let device = gbm::Device::from_fd(file.as_raw_fd()).unwrap(); /// let surface = gbm::Surface::new(&device, 1920, 1080, /// gbm::format::XRGB8888, // GBM_FORMAT_XRGB8888 /// gbm::USE_SCANOUT | gbm::USE_RENDERING).unwrap(); /// ``` pub fn new(dev: &Device, width: u32, height: u32, format: u32, flags: u32) -> Option<Surface> { unsafe { let surf = gbm_surface_create(dev.ptr, width, height, format, flags); if surf.is_null() { return None; } return Some(Surface { ptr: surf }); } } /// Returns whether or not a surface has free (non-locked) buffers /// /// Before starting a new frame, the surface must have a buffer /// available for rendering. Initially, a gbm surface will have a free /// buffer, but after one of more buffers have been locked, /// the application must check for a free buffer before rendering. /// /// If a surface doesn't have a free buffer, the application must /// return a buffer to the surface using ```release_buffer()``` /// and after that, the application can query for free buffers again. /// /// # Returns /// /// ```true``` if the surface has free buffers, ```false``` otherwise pub fn has_free_buffers(&self) -> bool { unsafe { gbm_surface_has_free_buffers(self.ptr) != 0 } } /// Lock rendering to the surface's current front buffer until it is /// released with ```release_ buffer()``` /// /// This function must be called exactly once after calling /// eglSwapBuffers. Calling it before any eglSwapBuffer has happend /// on the surface or two or more times after eglSwapBuffers is an /// error. A new BufferObject representing the new front buffer is returned. On /// multiple invocations, all the returned BufferObjects must be released in /// order to release the actual surface buffer. /// /// # Returns /// /// A buffer object that should be released with ```release_buffer()``` /// when no longer needed. /// If an error occurs this function returns ```None```. /// /// # Example /// ```ignore /// // Render something /// /// let buffer = surface.lock_front_buffer().unwrap(); /// /// // Output to the screen, etc. /// /// surface.release_buffer(buffer); /// ``` pub fn lock_front_buffer(&self) -> Option<BufferObject> { unsafe { let bo = gbm_surface_lock_front_buffer(self.ptr); if bo.is_null() { return None; } return Some(BufferObject { ptr: bo, manual: false }); } } /// Release a locked buffer obtained ```lock_front_buffer()``` /// /// Returns the underlying buffer to the Surface. Releasing a BufferObject /// will typically ```has_free_buffer()``` return true and thus /// allow rendering the next frame, but not always. The implementation /// may choose to destroy the BufferObject immediately or reuse it, in which case /// the user data associated with it is unchanged. /// /// # Arguments /// /// bo: The BufferObject to be released pub fn release_buffer(&self, bo: BufferObject) { unsafe { gbm_surface_release_buffer(self.ptr, bo.ptr) } } /// Returns the gbm_surface for the Surface /// /// # Returns /// /// A pointer to the gbm_surface used to create the Surface. pub fn c_struct(&self) -> *const gbm_surface { self.ptr } } impl Drop for Surface { fn drop(&mut self) { unsafe { gbm_surface_destroy(self.ptr) } } } /// Analogous to gbm_bo pub struct BufferObject { ptr: *const gbm_bo, // To make sure we only free gbm_bo's from gbm_bo_create() // and NOT gbm_surface_lock_front_buffer() manual: bool, } impl BufferObject { /// Allocate a buffer object for the given dimensions /// /// # Arguments /// /// dev: The Device returned from Device::from_fd() /// /// width: The width for the buffer /// /// height: The height for the buffer /// /// format: The fourcc code for the surface /// /// usage: The union of the usage flags for this buffer /// /// # Returns /// /// A newly allocated buffer. If an error occurs during allocation ```None``` will be /// returned and errno set. /// /// # Example /// ```ignore /// let buffer = BufferObject::new(&device, 1920, 1080, /// gbm::format::XRGB8888, // GBM_FORMAT_XRGB8888 /// gbm::USE_SCANOUT | gbm::USE_RENDERING); /// ``` /// pub fn new(dev: &Device, width: u32, height: u32, format: u32, flags: u32) -> Option<BufferObject> { unsafe { let bo = gbm_bo_create(dev.ptr, width, height, format, flags); if bo.is_null() { return None; } return Some(BufferObject { ptr: bo, manual: true }); } } /// Get the width of the BufferObject /// /// # Returns /// /// The width of the allocated BufferObject pub fn width(&self) -> u32 { unsafe { gbm_bo_get_width(self.ptr) } } /// Get the height of the BufferObject /// /// # Returns /// /// The height of the allocated BufferObject pub fn height(&self) -> u32 { unsafe { gbm_bo_get_height(self.ptr) } } /// Get the stride of the BufferObject /// /// This is calculated by the backend when it does the allocation in /// BufferObject::new() /// /// # Returns /// /// The stride of the allocated BufferObject in bytes pub fn stride(&self) -> u32 { unsafe { gbm_bo_get_stride(self.ptr) } } /// Get the format of the buffer object /// /// The format of the pixels in the buffer. /// /// # Returns /// /// The format of buffer object, as a fourcc code pub fn format(&self) -> u32 { unsafe { gbm_bo_get_format(self.ptr) } } /// Get the gbm device used to create the buffer object /// /// # Returns /// /// Returns the gbm device with which the buffer object was created pub fn device(&self) -> Device { unsafe { Device { ptr: gbm_bo_get_device(self.ptr) } } } /// Get the handle of the buffer object /// /// This is stored in the platform generic union gbm_bo_handle type. However /// the format of this handle is platform specific. /// /// # Returns /// /// Returns the handle of the allocated BufferObject as a ```u32``` pub fn handle_u32(&self) -> u32 { unsafe { gbm_bo_get_handle(self.ptr) as u32 } } /// Get the handle of the buffer object /// /// This is stored in the platform generic union gbm_bo_handle type. However /// the format of this handle is platform specific. /// /// # Returns /// /// Returns the handle of the allocated BufferObject as a ```u64``` pub fn handle_u64(&self) -> u64 { unsafe { gbm_bo_get_handle(self.ptr) } } /// Get the handle of the buffer object /// /// This is stored in the platform generic union gbm_bo_handle type. However /// the format of this handle is platform specific. /// /// # Returns /// /// Returns the handle of the allocated BufferObject as a ```i32``` pub fn handle_i32(&self) -> i32 { unsafe { gbm_bo_get_handle(self.ptr) as i32 } } /// Get the handle of the buffer object /// /// This is stored in the platform generic union gbm_bo_handle type. However /// the format of this handle is platform specific. /// /// # Returns /// /// Returns the handle of the allocated BufferObject as a ```i64``` pub fn handle_i64(&self) -> i64 { unsafe { gbm_bo_get_handle(self.ptr) as i64 } } /// Get the handle of the buffer object /// /// This is stored in the platform generic union gbm_bo_handle type. However /// the format of this handle is platform specific. /// /// # Returns /// /// Returns the handle of the allocated BufferObject as a ```void *``` pub fn handle_ptr(&self) -> *const c_void { unsafe { gbm_bo_get_handle(self.ptr) as *const c_void } } /// Get a DMA-BUF file descriptor for the buffer object /// /// This function creates a DMA-BUF (also known as PRIME) file descriptor /// handle for the buffer object. Each call to gbm_bo_get_fd() returns a new /// file descriptor and the caller is responsible for closing the file /// descriptor. /// /// # Returns /// /// Returns a file descriptor referring to the underlying buffer pub fn fd(&self) -> RawFd { unsafe { gbm_bo_get_fd(self.ptr) } } /// Write data into the buffer object /// /// If the buffer object was created with the USE_WRITE flag /// this function can used to write data into the buffer object. The /// data is copied directly into the object and it's the responsiblity /// of the caller to make sure the data represents valid pixel data, /// according to the width, height, stride and format of the buffer object. /// /// # Arguments /// /// buf: The data to write /// /// count: The number of bytes to write /// /// # Returns /// /// Returns ```true``` on success, otherwise ```false``` is returned an errno set pub fn write<T>(&self, buf: *const T, count: usize) -> bool { unsafe { gbm_bo_write(self.ptr, buf as *const c_void, count) == 0 } } /// Returns the gbm_bo for the BufferObject /// /// # Returns /// /// A pointer to the gbm_bo used to create the BufferObject. pub fn c_struct(&self) -> *const gbm_bo { self.ptr } } impl Drop for BufferObject { fn drop(&mut self) { unsafe { if self.manual { gbm_bo_destroy(self.ptr) } } } } /// Buffer is going to be presented to the screen using an API such as KMS pub const USE_SCANOUT: u32 = (1 << 0); /// Buffer is going to be used as cursor pub const USE_CURSOR: u32 = (1 << 1); /// Buffer is to be used for rendering - for example it is going to be used /// as the storage for a color buffer pub const USE_RENDERING: u32 = (1 << 2); /// Buffer can be used for BufferObject::write. This is guaranteed to work /// with USE_CURSOR, but may not work for other combinations pub const USE_WRITE: u32 = (1 << 3); /// Formats pub mod format { macro_rules! fourcc_code { ($a:expr, $b:expr, $c:expr, $d:expr) => { ($a as u32) | (($b as u32) << 8) | (($c as u32) << 16) | (($d as u32) << 24) } } // Color index /// [7:0] C pub const C8: u32 = fourcc_code!('C', '8', ' ', ' '); // 8 bpp RGB /// [7:0] R:G:B 3:3:2 pub const RGB332: u32 = fourcc_code!('R', 'G', 'B', '8'); /// [7:0] B:G:R 2:3:3 pub const BGR233: u32 = fourcc_code!('B', 'G', 'R', '8'); // 16 bpp RGB /// [15:0] x:R:G:B 4:4:4:4 little endian pub const XRGB4444: u32 = fourcc_code!('X', 'R', '1', '2'); /// [15:0] x:B:G:R 4:4:4:4 little endian pub const XBGR4444: u32 = fourcc_code!('X', 'B', '1', '2'); /// [15:0] R:G:B:x 4:4:4:4 little endian pub const RGBX4444: u32 = fourcc_code!('R', 'X', '1', '2'); /// [15:0] B:G:R:x 4:4:4:4 little endian pub const BGRX4444: u32 = fourcc_code!('B', 'X', '1', '2'); /// [15:0] A:R:G:B 4:4:4:4 little endian pub const ARGB4444: u32 = fourcc_code!('A', 'R', '1', '2'); /// [15:0] A:B:G:R 4:4:4:4 little endian pub const ABGR4444: u32 = fourcc_code!('A', 'B', '1', '2'); /// [15:0] R:G:B:A 4:4:4:4 little endian pub const RGBA4444: u32 = fourcc_code!('R', 'A', '1', '2'); /// [15:0] B:G:R:A 4:4:4:4 little endian pub const BGRA4444: u32 = fourcc_code!('B', 'A', '1', '2'); /// [15:0] x:R:G:B 1:5:5:5 little endian pub const XRGB1555: u32 = fourcc_code!('X', 'R', '1', '5'); /// [15:0] x:B:G:R 1:5:5:5 little endian pub const XBGR1555: u32 = fourcc_code!('X', 'B', '1', '5'); /// [15:0] R:G:B:x 5:5:5:1 little endian pub const RGBX5551: u32 = fourcc_code!('R', 'X', '1', '5'); /// [15:0] B:G:R:x 5:5:5:1 little endian pub const BGRX5551: u32 = fourcc_code!('B', 'X', '1', '5'); /// [15:0] A:R:G:B 1:5:5:5 little endian pub const ARGB1555: u32 = fourcc_code!('A', 'R', '1', '5'); /// [15:0] A:B:G:R 1:5:5:5 little endian pub const ABGR1555: u32 = fourcc_code!('A', 'B', '1', '5'); /// [15:0] R:G:B:A 5:5:5:1 little endian pub const RGBA5551: u32 = fourcc_code!('R', 'A', '1', '5'); /// [15:0] B:G:R:A 5:5:5:1 little endian pub const BGRA5551: u32 = fourcc_code!('B', 'A', '1', '5'); /// [15:0] R:G:B 5:6:5 little endian pub const RGB565: u32 = fourcc_code!('R', 'G', '1', '6'); /// [15:0] B:G:R 5:6:5 little endian pub const BGR565: u32 = fourcc_code!('B', 'G', '1', '6'); // 24 bpp RGB /// [23:0] R:G:B little endian pub const RGB888: u32 = fourcc_code!('R', 'G', '2', '4'); /// [23:0] B:G:R little endian pub const BGR888: u32 = fourcc_code!('B', 'G', '2', '4'); // 32 bpp RGB /// [31:0] x:R:G:B 8:8:8:8 little endian pub const XRGB8888: u32 = fourcc_code!('X', 'R', '2', '4'); /// [31:0] x:B:G:R 8:8:8:8 little endian pub const XBGR8888: u32 = fourcc_code!('X', 'B', '2', '4'); /// [31:0] R:G:B:x 8:8:8:8 little endian pub const RGBX8888: u32 = fourcc_code!('R', 'X', '2', '4'); /// [31:0] B:G:R:x 8:8:8:8 little endian pub const BGRX8888: u32 = fourcc_code!('B', 'X', '2', '4'); /// [31:0] A:R:G:B 8:8:8:8 little endian pub const ARGB8888: u32 = fourcc_code!('A', 'R', '2', '4'); /// [31:0] A:B:G:R 8:8:8:8 little endian pub const ABGR8888: u32 = fourcc_code!('A', 'B', '2', '4'); /// [31:0] R:G:B:A 8:8:8:8 little endian pub const RGBA8888: u32 = fourcc_code!('R', 'A', '2', '4'); /// [31:0] B:G:R:A 8:8:8:8 little endian pub const BGRA8888: u32 = fourcc_code!('B', 'A', '2', '4'); /// [31:0] x:R:G:B 2:10:10:10 little endian pub const XRGB2101010: u32 = fourcc_code!('X', 'R', '3', '0'); /// [31:0] x:B:G:R 2:10:10:10 little endian pub const XBGR2101010: u32 = fourcc_code!('X', 'B', '3', '0'); /// [31:0] R:G:B:x 10:10:10:2 little endian pub const RGBX1010102: u32 = fourcc_code!('R', 'X', '3', '0'); /// [31:0] B:G:R:x 10:10:10:2 little endian pub const BGRX1010102: u32 = fourcc_code!('B', 'X', '3', '0'); /// [31:0] A:R:G:B 2:10:10:10 little endian pub const ARGB2101010: u32 = fourcc_code!('A', 'R', '3', '0'); /// [31:0] A:B:G:R 2:10:10:10 little endian pub const ABGR2101010: u32 = fourcc_code!('A', 'B', '3', '0'); /// [31:0] R:G:B:A 10:10:10:2 little endian pub const RGBA1010102: u32 = fourcc_code!('R', 'A', '3', '0'); /// [31:0] B:G:R:A 10:10:10:2 little endian pub const BGRA1010102: u32 = fourcc_code!('B', 'A', '3', '0'); // packed YCbCr /// [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian pub const YUYV: u32 = fourcc_code!('Y', 'U', 'Y', 'V'); /// [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian pub const YVYU: u32 = fourcc_code!('Y', 'V', 'Y', 'U'); /// [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian pub const UYVY: u32 = fourcc_code!('U', 'Y', 'V', 'Y'); /// [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian pub const VYUY: u32 = fourcc_code!('V', 'Y', 'U', 'Y'); /// [31:0] A:Y:Cb:Cr 8:8:8:8 little endian pub const AYUV: u32 = fourcc_code!('A', 'Y', 'U', 'V'); // 2 plane YCbCr // index 0 = Y plane, [7:0] Y // index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian // or // index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian /// 2x2 subsampled Cr:Cb plane pub const NV12: u32 = fourcc_code!('N', 'V', '1', '2'); /// 2x2 subsampled Cb:Cr plane pub const NV21: u32 = fourcc_code!('N', 'V', '2', '1'); /// 2x1 subsampled Cr:Cb plane pub const NV16: u32 = fourcc_code!('N', 'V', '1', '6'); /// 2x1 subsampled Cb:Cr plane pub const NV61: u32 = fourcc_code!('N', 'V', '6', '1'); } // // C definitions // /// Representation of C opaque structure to use in foreign C functions #[allow(non_camel_case_types)] pub enum gbm_device {} /// Representation of C opaque structure to use in foreign C functions #[allow(non_camel_case_types)] pub enum gbm_bo {} /// Representation of C opaque structure to use in foreign C functions #[allow(non_camel_case_types)] pub enum gbm_surface {} #[link(name = "gbm")] extern { fn gbm_device_get_fd(gbm: *const gbm_device) -> c_int; // This function doesn't seem very useful // fn gbm_device_get_backend_name(gbm: *const gbm_device) -> *const c_char; fn gbm_device_is_format_supported(gbm: *const gbm_device, format: uint32_t, usage: uint32_t) -> c_int; fn gbm_device_destroy(gbm: *const gbm_device); fn gbm_create_device(fd: c_int) -> *const gbm_device; fn gbm_bo_create(gbm: *const gbm_device, width: uint32_t, height: uint32_t, format: uint32_t, flags: uint32_t) -> *const gbm_bo; // TODO // fn gbm_bo_import(gbm: *const gbm_device, _type: uint32_t, // buffer: *const c_void, usage: uint32_t) -> *const gbm_bo; fn gbm_bo_get_width(bo: *const gbm_bo) -> uint32_t; fn gbm_bo_get_height(bo: *const gbm_bo) -> uint32_t; fn gbm_bo_get_stride(bo: *const gbm_bo) -> uint32_t; fn gbm_bo_get_format(bo: *const gbm_bo) -> uint32_t; fn gbm_bo_get_device(bo: *const gbm_bo) -> *const gbm_device; fn gbm_bo_get_handle(bo: *const gbm_bo) -> uint64_t; fn gbm_bo_get_fd(bo: *const gbm_bo) -> c_int; fn gbm_bo_write(bo: *const gbm_bo, buf: *const c_void, count: size_t) -> c_int; // TODO // fn gbm_bo_set_user_data(bo: *const gbm_bo, data: *const c_void, // destroy_user_data: extern fn(bo: *const gbm_bo, data: *const c_void)); // TODO // fn gbm_bo_get_user_data(bo: *const gbm_bo) -> *const c_void; fn gbm_bo_destroy(bo: *const gbm_bo); fn gbm_surface_create(gbm: *const gbm_device, width: uint32_t, height: uint32_t, format: uint32_t, flags: uint32_t) -> *const gbm_surface; // This function doesn't seem to have actually been implemented // fn gbm_surface_needs_lock_front_buffer(surface: *const gbm_surface) -> c_int; fn gbm_surface_lock_front_buffer(surface: *const gbm_surface) -> *const gbm_bo; fn gbm_surface_release_buffer(surface: *const gbm_surface, bo: *const gbm_bo); fn gbm_surface_has_free_buffers(surface: *const gbm_surface) -> c_int; fn gbm_surface_destroy(surface: *const gbm_surface); }