This crate enables reading of Gameboy Filesystem (
It’s primarily designed for use in GBA games, and as such is fully
no_std compatible (even
alloc is not required).
A filesystem that files can be read from.
Returns the data of each file in the filesystem.
Various error conditions that can occur when working with GBFS archives.
Maximum length of a filename in bytes. Is 24 in the pin-eight C implementation