[][src]Struct gba_types::GeneratedSoundActiveBits

#[repr(transparent)]pub struct GeneratedSoundActiveBits(_);

Implementations

impl GeneratedSoundActiveBits[src]

#[must_use]pub fn sound_1_active(self) -> bool[src]

#[must_use]pub fn sound_2_active(self) -> bool[src]

#[must_use]pub fn sound_3_active(self) -> bool[src]

#[must_use]pub fn sound_4_active(self) -> bool[src]

#[must_use]pub fn sound_enabled(self) -> bool[src]

pub fn set_sound_1_active(&mut self, sound_1_active: bool)[src]

pub fn set_sound_2_active(&mut self, sound_2_active: bool)[src]

pub fn set_sound_3_active(&mut self, sound_3_active: bool)[src]

pub fn set_sound_4_active(&mut self, sound_4_active: bool)[src]

pub fn set_sound_enabled(&mut self, sound_enabled: bool)[src]

Trait Implementations

impl Clone for GeneratedSoundActiveBits[src]

impl Copy for GeneratedSoundActiveBits[src]

impl Debug for GeneratedSoundActiveBits[src]

impl Default for GeneratedSoundActiveBits[src]

impl Eq for GeneratedSoundActiveBits[src]

impl Hash for GeneratedSoundActiveBits[src]

impl Ord for GeneratedSoundActiveBits[src]

impl PartialEq<GeneratedSoundActiveBits> for GeneratedSoundActiveBits[src]

impl PartialOrd<GeneratedSoundActiveBits> for GeneratedSoundActiveBits[src]

impl StructuralEq for GeneratedSoundActiveBits[src]

impl StructuralPartialEq for GeneratedSoundActiveBits[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.