[−][src]Module gazpatcho::config
Configuration defining available node types, pins and widgets that will be available in given application instance.
Example
The following example illustrates a Config
which
leverages all the available constructs.
For more info about each sub-structure, see their respective documentation.
let config = Config { node_templates: vec![ NodeTemplate { label: "Oscillator".to_owned(), class: "oscillator".to_owned(), display_heading: true, pins: vec![ Pin { label: "Frequency".to_owned(), class: "frequency".to_owned(), direction: Input, }, Pin { label: "Output".to_owned(), class: "output".to_owned(), direction: Output, }, ], widgets: vec![ TextBox { key: "comment".to_owned(), capacity: 1000, size: [300.0, 100.0], read_only: false, }, Slider { key: "slider".to_owned(), min: 0.0, max: 10.0, default: 5.0, format: "%.1f".to_owned(), width: 150.0, }, Trigger { label: "Trigger".to_owned(), key: "trigger".to_owned(), }, Switch { label: "Switch".to_owned(), key: "switch".to_owned(), }, DropDown { key: "dropdown".to_owned(), items: vec![ DropDownItem { label: "Sine".to_owned(), value: "sine".to_owned(), }, DropDownItem { label: "Square".to_owned(), value: "square".to_owned(), }, ], }, Canvas { key: "canvas".to_owned(), size: [300.0, 100.0], }, ], }, ], };
Re-exports
pub use Direction::*; |
pub use Widget::*; |
Structs
Config | The structure holding the whole configuration. |
DropDownItem | An item listed in the |
NodeTemplate | The structure specifying format of a node. |
Pin | The type describing the format of a single pin within a node. |
Enums
Direction | The direction type specifying the orientation of node |
Widget | Widgets are input dialogs shown on a node. |