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use std::collections::HashMap;
use crate::{scalar, Scalar, Dimensions, Context, LayoutChildrenArgs, MinimumSizeArgs};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Axis {
Horizontal,
Vertical,
}
#[derive(Debug, Clone)]
pub struct Settings {
pub axis: Axis,
pub padding: Scalar,
pub child_spacing: Scalar,
}
pub fn minimum_size<C: Context>(args: &MinimumSizeArgs<'_, C>, settings: &Settings) -> Dimensions {
let Settings { axis, padding, child_spacing } = *settings;
let mut minimum_size = Dimensions::zero();
let num_children = crate::visible_children(args.slots, args.slot_id).count();
let child_spacing = if num_children > 0 {
child_spacing * ((num_children - 1) as Scalar)
} else {
scalar::ZERO
};
match axis {
Axis::Horizontal => {
minimum_size.width += padding * scalar::TWO + child_spacing;
}
Axis::Vertical => {
minimum_size.height += padding * scalar::TWO + child_spacing;
}
}
for child_id in crate::visible_children(args.slots, args.slot_id) {
let child_minimum_size = args.minimum_size_cache[&child_id];
match axis {
Axis::Horizontal => {
minimum_size.width += child_minimum_size.width;
minimum_size.height = minimum_size.height.max(child_minimum_size.height);
}
Axis::Vertical => {
minimum_size.width = minimum_size.width.max(child_minimum_size.width);
minimum_size.height += child_minimum_size.height;
}
}
}
match axis {
Axis::Horizontal => {
minimum_size.height += padding * scalar::TWO;
}
Axis::Vertical => {
minimum_size.width += padding * scalar::TWO;
}
}
minimum_size
}
pub fn layout_children<C: Context>(args: &mut LayoutChildrenArgs<'_, C>, settings: &Settings) {
let Settings { axis, padding, child_spacing } = *settings;
let bounds = args.slots.get(args.slot_id).bounds;
let children = crate::visible_children(args.slots, args.slot_id).collect::<Vec<_>>();
let num_children = children.len();
let size = match axis {
Axis::Horizontal => bounds.size.width,
Axis::Vertical => bounds.size.height,
};
let available_size = size - padding * scalar::TWO - child_spacing * ((num_children - 1) as Scalar);
let mut irregular_sizes = HashMap::new();
let mut num_regular_children = num_children;
let mut reserved_size = scalar::ZERO;
let mut expand_children = Vec::new();
for child_id in children.iter().rev() {
let child = args.slots.get(*child_id);
let child_minimum_size = args.minimum_size_cache[child_id];
let (axis_expand, minimum_size) = match axis {
Axis::Horizontal => (child.info.expand_x, child_minimum_size.width),
Axis::Vertical => (child.info.expand_y, child_minimum_size.height),
};
if !axis_expand {
irregular_sizes.insert(*child_id, minimum_size);
num_regular_children -= 1;
reserved_size += minimum_size;
} else {
expand_children.push((*child_id, minimum_size));
}
}
expand_children.sort_by(|(_, a), (_, b)| a.partial_cmp(b).unwrap());
for (child_id, minimum_size) in expand_children.into_iter().rev() {
let regular_size = if num_regular_children > 0 {
(available_size - reserved_size) / num_regular_children as Scalar
} else {
scalar::ZERO
};
if minimum_size > regular_size {
irregular_sizes.insert(child_id, minimum_size);
num_regular_children -= 1;
reserved_size += minimum_size;
}
}
let regular_size = if num_regular_children > 0 {
(available_size - reserved_size) / num_regular_children as Scalar
} else {
scalar::ZERO
};
let mut offset = padding;
for (i, child_id) in children.iter().enumerate() {
let child = args.slots.get_mut(*child_id);
let other_expand = match axis {
Axis::Horizontal => child.info.expand_y,
Axis::Vertical => child.info.expand_x,
};
let child_size = irregular_sizes
.get(child_id)
.cloned()
.unwrap_or(regular_size);
let child_minimum_size = args.minimum_size_cache[child_id];
match axis {
Axis::Horizontal => {
child.bounds.x = offset;
child.bounds.y = padding;
child.bounds.size.width = child_size.max(child_minimum_size.width);
child.bounds.size.height = if other_expand {
(bounds.size.height - (padding * scalar::TWO)).max(child_minimum_size.height)
} else {
child_minimum_size.height
};
offset += child.bounds.size.width;
}
Axis::Vertical => {
child.bounds.x = padding;
child.bounds.y = offset;
child.bounds.size.width = if other_expand {
(bounds.size.width - (padding * scalar::TWO)).max(child_minimum_size.width)
} else {
child_minimum_size.width
};
child.bounds.size.height = child_size.max(child_minimum_size.height);
offset += child.bounds.size.height;
}
}
if i < children.len() - 1 {
offset += child_spacing;
}
}
}