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use rand; pub struct RandomPairs<P: Clone + PartialEq> { players: Vec<P> } impl<P: Clone + PartialEq> RandomPairs<P> { pub fn new(players: Vec<P>) -> RandomPairs<P> { RandomPairs { players } } pub fn add_player(&mut self, player: P) { self.players.push(player); } pub fn remove_player(&mut self, player: P) { self.players.remove_item(&player); } } impl<P: Clone + PartialEq> Iterator for RandomPairs<P> { type Item = Vec<P>; fn next(&mut self) -> Option<Vec<P>> { assert!(self.players.len() >= 2); let mut rng = rand::thread_rng(); let indices = rand::seq::sample_indices(&mut rng, self.players.len(), 2); Some(vec![ self.players[indices[0]].clone(), self.players[indices[1]].clone() ]) } } #[cfg(test)] mod tests { use super::RandomPairs; #[test] fn test_name() { let mut rp = RandomPairs::new(vec![1, 2]); let r = rp.next().unwrap(); assert!(r.contains(&1) && r.contains(&2)); } }