mod backends;
mod types;
pub use types::*;
#[cfg(not(any(target_family = "wasm", target_os = "android")))]
use backends::gilrs::GilrsBackend as Backend;
#[cfg(any(target_family = "wasm", target_os = "android"))]
use backends::dummy::DummyBackend as Backend;
pub struct GamepadEngine {
backend: Box<dyn crate::backends::GamepadEngineBackend>,
}
impl GamepadEngine {
pub fn new() -> Self {
GamepadEngine {
backend: Box::new(Backend::new()),
}
}
pub fn update(&mut self) -> Result<(), GamepadError> {
self.backend.update()?;
Ok(())
}
pub fn gamepads(&self) -> &Vec<GamepadState> {
self.backend.gamepads()
}
pub fn gamepads_mut(&mut self) -> &mut Vec<GamepadState> {
self.backend.gamepads_mut()
}
}
unsafe impl Send for GamepadEngine {}
unsafe impl Sync for GamepadEngine {}