[−][src]Crate gameboy_rom
Mostly based on info from http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf (An amazing GameBoy resource with very few mistakes)
Re-exports
pub use data::*; |
Modules
data | Data types that the parser can produce If you want to do things with a GameBoy ROM, use the types defined here |
parser | The logic to transform bytes into GameBoy ROM data types |
util | Utility functions for parsing |
Functions
parse_rom | top level function to parse the ROM returns the parsed header and the rest of the bytes |