[][src]Crate gameboy_rom

Mostly based on info from http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf (An amazing GameBoy resource with very few mistakes)

Re-exports

pub use data::*;

Modules

data

Data types that the parser can produce If you want to do things with a GameBoy ROM, use the types defined here

parser

The logic to transform bytes into GameBoy ROM data types

util

Utility functions for parsing

Functions

parse_rom

top level function to parse the ROM returns the parsed header and the rest of the bytes