[][src]Struct game_features::ItemInstanceBuilder

pub struct ItemInstanceBuilder<K, U: Default> { /* fields omitted */ }

Builder for ItemInstance.

Methods

impl<K: Clone, U: Default + Clone> ItemInstanceBuilder<K, U>[src]

pub fn key(&mut self, value: K) -> &mut Self[src]

The key specifies which ItemDefinition defines the properties of this item stack.

pub fn quantity(&mut self, value: usize) -> &mut Self[src]

The number of items in the stack. Should not be over the associated ItemDefinition::maximum_stack.

pub fn durability(&mut self, value: Option<usize>) -> &mut Self[src]

The remaining durability of this item, if any. If set to None, it means that the item is unbreakable.

pub fn user_data(&mut self, value: U) -> &mut Self[src]

The custom user data.

pub fn build(&self) -> Result<ItemInstance<K, U>, String>[src]

Builds a new ItemInstance.

Errors

If a required field has not been initialized.

Trait Implementations

impl<K: Default, U: Default + Default> Default for ItemInstanceBuilder<K, U>[src]

impl<K: Clone, U: Clone + Default> Clone for ItemInstanceBuilder<K, U>[src]

fn clone_from(&mut self, source: &Self)
1.0.0
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Performs copy-assignment from source. Read more

Auto Trait Implementations

impl<K, U> Send for ItemInstanceBuilder<K, U> where
    K: Send,
    U: Send

impl<K, U> Sync for ItemInstanceBuilder<K, U> where
    K: Sync,
    U: Sync

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]