Structs§
- Represents the current state of the pressed buttons of the Game Boy. If a button value is
true
, it is pressed. When it isfalse
, it is released. - Represents an emulated Game Boy.
Enums§
- An enum representing the color of a pixel on the Game Boy LCD.
Constants§
Traits§
- A trait the Game Boy uses to retrieve the current button state.
- A trait with functions that the Game Boy PPU calls when updating the LCD.
- A temporary simple implementation of a serial interface. Serial transfer is currently not implemented properly. This currently only exists to use for Blargg’s Game Boy CPU test ROMs.