Expand description
Resource dependency graph. See ResourceDependencyGraph
docs for more info.
Structs§
- Resource dependency graph allows you to collect all dependencies of a resource in structured form. Internally, it uses reflection to look into resources content and find dependent resources. An example of dependent resource is very simple: if you have a 3D model, then it most likely has a bunch of textures - these textures are dependent resources. A more complex example - a game level could depend on lots of prefabs, which in their turn may depend on other prefabs, textures, sounds, etc.
- A node of
ResourceDependencyGraph
.