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use super::VecMutator;
use crate::mutators::mutations::{Mutation, RevertMutation};
use crate::{Mutator, SubValueProvider};
pub struct Remove;
#[derive(Clone)]
pub struct RemoveStep {
pub idx: usize,
}
pub struct ConcreteRemove {
pub idx: usize,
}
pub struct RevertRemove<T> {
pub idx: usize,
pub element: T,
}
impl<T, M> RevertMutation<Vec<T>, VecMutator<T, M>> for RevertRemove<T>
where
T: Clone + 'static,
M: Mutator<T>,
{
#[no_coverage]
fn revert(
self,
_mutator: &VecMutator<T, M>,
value: &mut Vec<T>,
_cache: &mut <VecMutator<T, M> as Mutator<Vec<T>>>::Cache,
) {
value.insert(self.idx, self.element);
}
}
impl<T, M> Mutation<Vec<T>, VecMutator<T, M>> for Remove
where
T: Clone + 'static,
M: Mutator<T>,
{
type RandomStep = RemoveStep;
type Step = RemoveStep;
type Concrete<'a> = ConcreteRemove;
type Revert = RevertRemove<T>;
#[no_coverage]
fn default_random_step(&self, mutator: &VecMutator<T, M>, value: &Vec<T>) -> Option<Self::RandomStep> {
if mutator.m.max_complexity() == 0. {
return None;
}
if value.len() <= *mutator.len_range.start() {
None
} else {
Some(RemoveStep {
idx: mutator.rng.usize(..value.len()),
})
}
}
#[no_coverage]
fn random<'a>(
_mutator: &VecMutator<T, M>,
_value: &Vec<T>,
_cache: &<VecMutator<T, M> as Mutator<Vec<T>>>::Cache,
random_step: &Self::RandomStep,
_max_cplx: f64,
) -> Self::Concrete<'a> {
ConcreteRemove { idx: random_step.idx }
}
#[no_coverage]
fn default_step(
&self,
mutator: &VecMutator<T, M>,
value: &Vec<T>,
_cache: &<VecMutator<T, M> as Mutator<Vec<T>>>::Cache,
) -> Option<Self::Step> {
if mutator.m.max_complexity() == 0. {
return None;
}
if value.len() <= *mutator.len_range.start() {
None
} else {
Some(RemoveStep { idx: 0 })
}
}
#[no_coverage]
fn from_step<'a>(
_mutator: &VecMutator<T, M>,
value: &Vec<T>,
_cache: &<VecMutator<T, M> as Mutator<Vec<T>>>::Cache,
step: &'a mut Self::Step,
_subvalue_provider: &dyn SubValueProvider,
_max_cplx: f64,
) -> Option<Self::Concrete<'a>> {
if step.idx < value.len() {
let x = ConcreteRemove { idx: step.idx };
step.idx += 1;
Some(x)
} else {
None
}
}
#[no_coverage]
fn apply<'a>(
mutation: Self::Concrete<'a>,
mutator: &VecMutator<T, M>,
value: &mut Vec<T>,
cache: &mut <VecMutator<T, M> as Mutator<Vec<T>>>::Cache,
_subvalue_provider: &dyn SubValueProvider,
_max_cplx: f64,
) -> (Self::Revert, f64) {
let removed = value.remove(mutation.idx);
let removed_cplx = mutator.m.complexity(&removed, &cache.inner[mutation.idx]);
let new_cplx = mutator.complexity_from_inner(cache.sum_cplx - removed_cplx, value.len());
(
RevertRemove {
idx: mutation.idx,
element: removed,
},
new_cplx,
)
}
}