1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
#[macro_use]
extern crate diesel;
extern crate dotenv;

use diesel::insert_into;
use std::env;
use dotenv::dotenv;
use diesel::prelude::*;

mod models;
mod schema;

use crate::models::*;
use crate::schema::*;

#[cfg(test)]
mod tests {
    #[test]
    fn it_works() {
        assert_eq!(2 + 2, 4);
    }
}



pub fn connect_db() -> SqliteConnection {
    dotenv().ok();

    let db_url = env::var("DATABASE_URL").expect("DATABASE_URL must be set");
    SqliteConnection::establish(&db_url).expect("Error connecting to database")
}

//////////////////////////////
// USER
//////////////////////////////

pub fn create_user(id: String, name: String, conn: &SqliteConnection) {
    let user = Users {
        id,
        name,
        nb_coq: 1000,
    };
    insert_into(users::dsl::users).values(user).execute(conn).expect("Failed to add user");
}

pub fn user_exists(id: String, conn: &SqliteConnection) -> bool {

    let result = users::dsl::users.filter(users::dsl::id.eq(id)).first::<Users>(conn);

    if let Err(_notfound) = result {
        false
    } else {
        true
    }
}

pub fn get_users_bet_color(black: String, white: String, color: String, conn: &SqliteConnection) -> Option<Vec<Users>> {
    match diesel::dsl::sql_query(
        format!("SELECT * FROM users WHERE id IN (SELECT user_id FROM bets WHERE black = \"{}\" AND white = \"{}\" AND color = \'{}\')", black, white, color))
        .load(conn) {

        Ok(users) => Some(users),
        _ => None,
    }
}

pub fn add_coq_to_user(id: String, nb_coq: i32, conn: &SqliteConnection) {
    let coq = get_coq_of_user(id.clone(), conn);
    set_coq_to_user(id, coq + nb_coq, conn);
}

fn set_coq_to_user(id: String, nb_coq: i32, conn: &SqliteConnection) {
    diesel::update(users::dsl::users.find(id)).set(users::dsl::nb_coq.eq(nb_coq)).execute(conn).expect("Failed to update nb_coq");
}

pub fn get_coq_of_user(id: String, conn: &SqliteConnection) -> i32 {
    match users::dsl::users.select(users::dsl::nb_coq).filter(users::dsl::id.eq(id)).first::<i32>(conn) {
        Ok(nb_coq) => nb_coq,
        Err(_) => -1,
    }
}

///////////////////////////////////
// BETS
///////////////////////////////////

fn add_bet(user_id: String, black: String, white: String, bet: i32, color: String, conn: &SqliteConnection) {
    let bet = Bets {
        user_id,
        black,
        white,
        bet,
        color,
    };
    insert_into(bets::dsl::bets).values(bet).execute(conn).expect("failed to insert bet");
}

pub fn create_bet(user_id: String, black: String, white: String, bet: i32, color: String, conn: &SqliteConnection) {
    conn.transaction::<_,diesel::result::Error,_>(|| {
        if let Some(old_bet) = get_bet(user_id.clone(), black.clone(), white.clone(), conn) {
            add_coq_to_user(user_id.clone(), old_bet.bet, conn);
            let mut game = get_game(old_bet.black.clone(), old_bet.white.clone(), conn).unwrap();
            match old_bet.color.as_str() {
                "noir" => {
                    game.black_bet -= old_bet.bet;
                    update_game_bet(old_bet.black.clone(), old_bet.white.clone(), old_bet.color.clone(), game.black_bet, conn);
                },
                "blanc" => {
                    game.white_bet -= old_bet.bet;
                    update_game_bet(old_bet.black.clone(), old_bet.white.clone(), old_bet.color.clone(), game.white_bet, conn);

                },
                _ => (),
            }
            remove_bet(old_bet, conn);
        }
        add_coq_to_user(user_id.clone(), -bet, conn);
        let game = get_game(black.clone(), white.clone(), conn).unwrap();
        match color.as_str() {
            "noir" => {
                update_game_bet(black.clone(), white.clone(), color.clone(), game.black_bet + bet, conn);
            },
            "blanc" => {
                update_game_bet(black.clone(), white.clone(), color.clone(), game.white_bet + bet, conn);
            },
            _ => (),
        }
        add_bet(user_id, black, white, bet, color, conn);

        Ok(())
    }).expect("Could not create bet");
}

pub fn get_bet(user_id: String, black: String, white: String, conn: &SqliteConnection) -> Option<Bets>{
    match bets::dsl::bets
        .filter(bets::dsl::user_id.eq(user_id))
        .filter(bets::dsl::black.eq(black))
        .filter(bets::dsl::white.eq(white))
        .first::<Bets>(conn) {

        Ok(bet) => Some(bet),
        _ => None,
    }
}

/// bet must have same primary key as previous bet (user_id, black and white attributes)
pub fn update_bet(bet: Bets, conn: &SqliteConnection) {
    diesel::update(bets::dsl::bets.find((bet.user_id.clone(), bet.black.clone(), bet.white.clone())))
        .set(bet)
        .execute(conn)
        .expect("Could not update bet");
}

pub fn remove_bets_of_game(black: String, white: String, conn: &SqliteConnection) {
    diesel::delete(bets::dsl::bets
        .filter(bets::dsl::black.eq(black.clone()))
        .filter(bets::dsl::white.eq(white.clone())))
        .execute(conn).unwrap_or_else(|_| panic!("Could not delete bets of game: {} vs {}", black, white));
}

fn remove_bet(bet: Bets, conn: &SqliteConnection) {
    diesel::delete(bets::dsl::bets.find((bet.user_id, bet.black, bet.white))).execute(conn)
        .expect("Could not remove bet");
}

///////////////////////////////
// GAME
///////////////////////////////

pub fn create_game(black: String, white: String, conn: &SqliteConnection) {
    let game = Game {
        black,
        white,
        black_bet: 0,
        white_bet: 0,
    };

    insert_into(game::dsl::game).values(game).execute(conn).expect("Could not create game");
}

pub fn get_game(black: String, white: String, conn: &SqliteConnection) -> Option<Game> {
    match game::dsl::game.filter(game::dsl::black.eq(black)).filter(game::dsl::white.eq(white)).first::<Game>(conn) {
        Ok(game) => Some(game),
        _ => None,
    }
}

pub fn get_games(conn: &SqliteConnection) -> Vec<Game> {
    game::dsl::game.load::<Game>(conn).unwrap()
}

pub fn update_game_bet(black: String, white: String, color: String, new_total: i32, conn: &SqliteConnection) {
    match color.as_str() {
        "noir" => { diesel::update(game::dsl::game).set(game::dsl::black_bet.eq(new_total))
                        .filter(game::dsl::black.eq(black))
                        .filter(game::dsl::white.eq(white))
                        .execute(conn)
                        .expect("Could not update game");
                    },
        "blanc" => { diesel::update(game::dsl::game).set(game::dsl::white_bet.eq(new_total))
                        .filter(game::dsl::black.eq(black))
                        .filter(game::dsl::white.eq(white))
                        .execute(conn)
                        .expect("Could not update game");
                    },
        _ => ()
    }
}

pub fn delete_game(black: String, white: String, conn: &SqliteConnection) {
    diesel::delete(game::dsl::game).filter(game::dsl::black.eq(black)).filter(game::dsl::white.eq(white)).execute(conn)
        .expect("Could not delete game");
}

#[cfg(test)]
fn reset_database(conn: &SqliteConnection) {
    diesel::delete(bets::dsl::bets).execute(conn);
    diesel::delete(game::dsl::game).execute(conn);
    diesel::delete(users::dsl::users).execute(conn);
}

#[test]
fn test_get_users_bet_color() {
    let conn = connect_db();
    reset_database(&conn);

    create_user(0, "Romain Fecher".to_string(), &conn);
    add_bet(0, "gne".to_string(), "gne".to_string(), 42, "blanc".to_string(), &conn);

    let expected_users = vec![Users {
        id: 0,
        name: "Romain Fecher".to_string(),
        nb_coq: 1000,
    }];

    assert_eq!(get_users_bet_color("gne".to_string(), "gne".to_string(), "blanc".to_string(), &conn).unwrap(), expected_users);
    reset_database(&conn);
}