[−][src]Trait fui_core::Style
Required methods
fn setup(&mut self, data: &mut D, control_context: &mut ControlContext)
fn handle_event(
&mut self,
data: &mut D,
control_context: &mut ControlContext,
drawing_context: &mut dyn DrawingContext,
event_context: &mut dyn EventContext,
event: ControlEvent
)
&mut self,
data: &mut D,
control_context: &mut ControlContext,
drawing_context: &mut dyn DrawingContext,
event_context: &mut dyn EventContext,
event: ControlEvent
)
fn measure(
&mut self,
data: &mut D,
control_context: &mut ControlContext,
drawing_context: &mut dyn DrawingContext,
size: Size
)
&mut self,
data: &mut D,
control_context: &mut ControlContext,
drawing_context: &mut dyn DrawingContext,
size: Size
)
fn set_rect(
&mut self,
data: &mut D,
control_context: &mut ControlContext,
rect: Rect
)
&mut self,
data: &mut D,
control_context: &mut ControlContext,
rect: Rect
)
fn get_rect(&self, control_context: &ControlContext) -> Rect
fn hit_test(
&self,
data: &D,
control_context: &ControlContext,
point: Point
) -> HitTestResult
&self,
data: &D,
control_context: &ControlContext,
point: Point
) -> HitTestResult
fn to_primitives(
&self,
data: &D,
control_context: &ControlContext,
drawing_context: &mut dyn DrawingContext
) -> (Vec<Primitive>, Vec<Primitive>)
&self,
data: &D,
control_context: &ControlContext,
drawing_context: &mut dyn DrawingContext
) -> (Vec<Primitive>, Vec<Primitive>)