[][src]Trait fui_core::Style

pub trait Style<D> {
    fn setup(&mut self, data: &mut D, control_context: &mut ControlContext);
fn handle_event(
        &mut self,
        data: &mut D,
        control_context: &mut ControlContext,
        drawing_context: &mut dyn DrawingContext,
        event_context: &mut dyn EventContext,
        event: ControlEvent
    );
fn measure(
        &mut self,
        data: &mut D,
        control_context: &mut ControlContext,
        drawing_context: &mut dyn DrawingContext,
        size: Size
    );
fn set_rect(
        &mut self,
        data: &mut D,
        control_context: &mut ControlContext,
        rect: Rect
    );
fn get_rect(&self, control_context: &ControlContext) -> Rect;
fn hit_test(
        &self,
        data: &D,
        control_context: &ControlContext,
        point: Point
    ) -> HitTestResult;
fn to_primitives(
        &self,
        data: &D,
        control_context: &ControlContext,
        drawing_context: &mut dyn DrawingContext
    ) -> (Vec<Primitive>, Vec<Primitive>); }

Required methods

fn setup(&mut self, data: &mut D, control_context: &mut ControlContext)

fn handle_event(
    &mut self,
    data: &mut D,
    control_context: &mut ControlContext,
    drawing_context: &mut dyn DrawingContext,
    event_context: &mut dyn EventContext,
    event: ControlEvent
)

fn measure(
    &mut self,
    data: &mut D,
    control_context: &mut ControlContext,
    drawing_context: &mut dyn DrawingContext,
    size: Size
)

fn set_rect(
    &mut self,
    data: &mut D,
    control_context: &mut ControlContext,
    rect: Rect
)

fn get_rect(&self, control_context: &ControlContext) -> Rect

fn hit_test(
    &self,
    data: &D,
    control_context: &ControlContext,
    point: Point
) -> HitTestResult

fn to_primitives(
    &self,
    data: &D,
    control_context: &ControlContext,
    drawing_context: &mut dyn DrawingContext
) -> (Vec<Primitive>, Vec<Primitive>)

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Implementors

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