1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
use freya_core::node::NodeState;
use freya_native_core::NodeId;
use freya_native_core::{node::NodeType, real_dom::NodeImmutable};
use freya_node_state::{CustomAttributeValues, Style, ViewportState};
use torin::{geometry::Area, prelude::LayoutNode};

use crate::test_utils::TestUtils;

/// Represents a `Node` in the DOM.
#[derive(Clone)]
pub struct TestNode {
    pub(crate) node_id: NodeId,
    pub(crate) utils: TestUtils,
    pub(crate) height: u16,
    pub(crate) children_ids: Vec<NodeId>,
    pub(crate) state: NodeState,
    pub(crate) node_type: NodeType<CustomAttributeValues>,
}

impl TestNode {
    /// Quickly get a child of the Node by the given index, if the child is not found it will panic
    #[track_caller]
    pub fn get(&self, child_index: usize) -> Self {
        self.child(child_index)
            .unwrap_or_else(|| panic!("Child by index {child_index} not found"))
    }

    /// Get a child of the Node by the given index
    pub fn child(&self, child_index: usize) -> Option<Self> {
        let child_id = self.children_ids.get(child_index)?;
        let child: TestNode = self.utils.get_node_by_id(*child_id);
        Some(child)
    }

    /// Get the Node text
    pub fn text(&self) -> Option<&str> {
        self.node_type.text()
    }

    /// Get the Node state
    pub fn state(&self) -> &NodeState {
        &self.state
    }

    /// Get the Node layout
    pub fn layout(&self) -> Option<LayoutNode> {
        self.utils()
            .sdom()
            .get()
            .layout()
            .get(self.node_id)
            .cloned()
    }

    /// Get the Node layout Area
    pub fn area(&self) -> Option<Area> {
        self.layout().map(|l| l.area)
    }

    /// Get the Node style
    pub fn style(&self) -> Style {
        self.utils
            .sdom
            .get()
            .rdom()
            .get(self.node_id)
            .unwrap()
            .get::<Style>()
            .unwrap()
            .clone()
    }

    /// Get a mutable reference to the test utils.
    pub fn utils(&self) -> &TestUtils {
        &self.utils
    }

    /// Get the NodeId from the parent
    pub fn parent_id(&self) -> Option<NodeId> {
        let sdom = self.utils().sdom();
        let fdom = sdom.get();
        let dom = fdom.rdom();
        let node = dom.get(self.node_id).unwrap();
        node.parent_id()
    }

    /// Get the Node height in the DOM
    pub fn dom_height(&self) -> u16 {
        self.height
    }

    /// Check if the Node is visible given it's viewports.
    pub fn is_visible(&self) -> bool {
        let Some(area) = self.area() else {
            return false;
        };

        let sdom = self.utils().sdom();
        let fdom = sdom.get();
        let dom = fdom.rdom();
        let node = dom.get(self.node_id).unwrap();
        let node_viewports = node.get::<ViewportState>().unwrap();

        let layout = fdom.layout();

        // Skip elements that are completely out of any their parent's viewport
        for viewport_id in &node_viewports.viewports {
            let viewport = layout.get(*viewport_id).unwrap().visible_area();
            if !viewport.intersects(&area) {
                return false;
            }
        }

        true
    }

    /// Get the IDs of this Node children.
    pub fn children_ids(&self) -> Vec<NodeId> {
        self.children_ids.clone()
    }

    /// Check if this element is text
    pub fn is_element(&self) -> bool {
        self.node_type.is_element()
    }

    /// Check if this element is text
    pub fn is_text(&self) -> bool {
        self.node_type.is_text()
    }

    /// Check if this element is a placeholder
    pub fn is_placeholder(&self) -> bool {
        self.node_type.is_placeholder()
    }

    /// Get a Node by a matching text.
    pub fn get_by_text(&self, matching_text: &str) -> Option<Self> {
        self.utils()
            .get_node_matching_inside_id(self.node_id, |node| {
                if let NodeType::Text(text) = &*node.node_type() {
                    matching_text == text
                } else {
                    false
                }
            })
            .first()
            .cloned()
    }
}