pub trait Rand {
// Required methods
fn get_chain_randomness(&self, round: ChainEpoch_v2) -> Result<[u8; 32]>;
fn get_beacon_randomness(&self, round: ChainEpoch_v2) -> Result<[u8; 32]>;
}pub trait Rand {
// Required methods
fn get_chain_randomness(&self, round: ChainEpoch_v2) -> Result<[u8; 32]>;
fn get_beacon_randomness(&self, round: ChainEpoch_v2) -> Result<[u8; 32]>;
}