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use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Neg, Sub, SubAssign};
use Number;
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct Offset(pub Number, pub Number);
impl From<Offset> for (Number, Number) {
#[inline]
fn from(offset: Offset) -> Self {
(offset.0, offset.1)
}
}
macro_rules! implement(
(($x:ty, $y:ty)) => (
impl From<($x, $y)> for Offset {
#[inline]
fn from((x, y): ($x, $y)) -> Self {
Offset(Number::from(x), Number::from(y))
}
}
);
($z:ty) => (
impl From<$z> for Offset {
#[inline]
fn from(z: $z) -> Self {
Offset(Number::from(z), Number::from(z))
}
}
impl Div<$z> for Offset {
type Output = Offset;
#[inline]
fn div(mut self, other: $z) -> Offset {
self /= other;
self
}
}
impl DivAssign<$z> for Offset {
#[inline]
fn div_assign(&mut self, other: $z) {
self.0 /= Number::from(other);
self.1 /= Number::from(other);
}
}
impl Mul<$z> for Offset {
type Output = Offset;
#[inline]
fn mul(mut self, other: $z) -> Offset {
self *= other;
self
}
}
impl MulAssign<$z> for Offset {
#[inline]
fn mul_assign(&mut self, other: $z) {
self.0 *= Number::from(other);
self.1 *= Number::from(other);
}
}
);
);
implement!(f32);
implement!(i16);
implement!((f32, f32));
implement!((i16, i16));
impl<T> Add<T> for Offset where T: Into<Offset> {
type Output = Offset;
#[inline]
fn add(mut self, other: T) -> Offset {
self += other;
self
}
}
impl<T> AddAssign<T> for Offset where T: Into<Offset> {
#[inline]
fn add_assign(&mut self, other: T) {
let Offset(x, y) = other.into();
self.0 += x;
self.1 += y;
}
}
impl Neg for Offset {
type Output = Offset;
#[inline]
fn neg(mut self) -> Offset {
self.0 = -self.0;
self.1 = -self.1;
self
}
}
impl<T> Sub<T> for Offset where T: Into<Offset> {
type Output = Offset;
#[inline]
fn sub(mut self, other: T) -> Offset {
self -= other;
self
}
}
impl<T> SubAssign<T> for Offset where T: Into<Offset> {
#[inline]
fn sub_assign(&mut self, other: T) {
let Offset(x, y) = other.into();
self.0 -= x;
self.1 -= y;
}
}