Expand description
§Flywheel Engine
Flywheel is an open-source, cross-platform 2.5D game engine built on
SDL3. It is lightweight, dependency-free, and includes Serde support for
easy serialization. Designed for performance and flexibility, Flywheel
simplifies game development while leveraging SDL3’s power for smooth
rendering and input handling.
Re-exports§
pub use self::geometry::Angle;pub use self::geometry::Matrix;pub use self::geometry::Position;pub use self::geometry::Rectangle;pub use self::geometry::Scale;pub use self::geometry::Vector;pub use self::geometry::into_degs;pub use self::geometry::into_rads;