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use crate::vector::Base;
use crate::vector::Component;
use std::fmt;
use std::ops::*;
#[doc = "A vector with x, y, z, and w components"]
#[doc = "derives traits: Default, Debug, PartialEq, Eq, Copy, Clone, Hash"]
#[derive(Default, Debug, PartialEq, Eq, Copy, Clone, Hash)]
pub struct Vector4<T: Component> {
pub x: T,
pub y: T,
pub z: T,
pub w: T,
}
impl<T: Component + fmt::Display> fmt::Display for Vector4<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
return write!(
f,
"Vector4 - (x:{0}, y:{1}, z:{2}, w:{3})",
self.x, self.y, self.z, self.w
);
}
}
impl<T: Component> Base<T> for Vector4<T> {
#[doc = "Return the magnitude of the vector, sqrt(x^2 + y^2 + z^2 + w^2)"]
fn magnitude(&self) -> T {
return (self.x * self.x + self.y * self.y + self.z * self.z + self.w * self.w).sqrt();
}
#[doc = "Shrink vector to have magnitude of 1"]
fn normalize(&mut self) -> Vector4<T> {
*self = *self / self.magnitude();
return *self;
}
}
impl<T: Component> Add<Vector4<T>> for Vector4<T> {
type Output = Vector4<T>;
#[doc = "Add a Vector4 to another Vector4"]
fn add(self, rhs: Vector4<T>) -> Vector4<T> {
return Vector4::<T> {
x: self.x + rhs.x,
y: self.y + rhs.y,
z: self.z + rhs.z,
w: self.w + rhs.w,
};
}
}
impl<T: Component> Sub<Vector4<T>> for Vector4<T> {
type Output = Vector4<T>;
#[doc = "Subtract a Vector4 from another Vector4"]
fn sub(self, rhs: Vector4<T>) -> Vector4<T> {
return Vector4::<T> {
x: self.x - rhs.x,
y: self.y - rhs.y,
z: self.z - rhs.z,
w: self.w - rhs.w,
};
}
}
impl<T: Component + Neg<Output = T>> Neg for Vector4<T> {
type Output = Vector4<T>;
#[doc = "Reverse the sign of the vector's components"]
fn neg(self) -> Vector4<T> {
return Vector4::<T> {
x: -self.x,
y: -self.y,
z: -self.z,
w: -self.w,
};
}
}
impl<T: Component> Mul<T> for Vector4<T> {
type Output = Vector4<T>;
#[doc = "Multiply a Vector4 by a scalar"]
fn mul(self, rhs: T) -> Vector4<T> {
return Vector4 {
x: self.x * rhs,
y: self.y * rhs,
z: self.z * rhs,
w: self.w * rhs,
};
}
}
impl<T: Component> Div<T> for Vector4<T> {
type Output = Vector4<T>;
#[doc = "Divide a Vector4 by a scalar"]
fn div(self, rhs: T) -> Vector4<T> {
return Vector4 {
x: self.x / rhs,
y: self.y / rhs,
z: self.z / rhs,
w: self.w / rhs,
};
}
}