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use crate::app::*; use fltk_sys::fl::Fl_get_rgb_color; /// Defines label types #[repr(i32)] #[derive(Debug, Copy, Clone, PartialEq)] pub enum LabelType { /// Normal Normal = 0, /// None None, /// Shadow Shadow, /// Engraved Engraved, /// Embossed Embossed, /// Multi Multi, /// Icon Icon, /// Image Image, /// FreeType FreeType, } /// Defines the frame type, which can be set using the set_type() method #[repr(i32)] #[derive(Debug, Copy, Clone, PartialEq)] pub enum FrameType { /// No Box NoBox = 0, /// Flat Box FlatBox, /// Up Box UpBox, /// Down Box DownBox, /// Up Frame UpFrame, /// Down Frame DownFrame, /// Thin Up Box ThinUpBox, /// Thin Down Box ThinDownBox, /// Thin Up Frame ThinUpFrame, /// Thin Down Frame ThinDownFrame, /// Engrave Box EngraveBox, /// Embossed Box EmbossedBox, /// Engraved Frame EngravedFrame, /// Embossed Frame EmbossedFrame, /// Border Box BorderBox, /// Shadow Box ShadowBox, /// Border Frame BorderFrame, /// Shadow Frame ShadowFrame, /// Rounded Box RoundedBox, /// Rounded Shadow Box RShadowBox, /// Rounded Frame RoundedFrame, /// Rounded Flat Box RFlatBox, /// Round Up Box RoundUpBox, /// Round Down Box RoundDownBox, /// Diamond Up Box DiamondUpBox, /// Diamond Down Box DiamondDownBox, /// Oval Box OvalBox, /// Oval Shadow Box OShadowBox, /// Oval Frame OvalFrame, /// Oval Flat Frame OFlatFrame, /// Plastic Up Box PlasticUpBox, /// Plastic Down Box PlasticDownBox, /// Plastic Up Frame PlasticUpFrame, /// Plastic Down Frame PlasticDownFrame, /// Plastic Thin Up Box PlasticThinUpBox, /// Plastic Thin Down Box PlasticThinDownBox, /// Plastic Round Up Box PlasticRoundUpBox, /// Plastic Round Down Box PlasticRoundDownBox, /// Gtk Up Box GtkUpBox, /// Gtk Down Box GtkDownBox, /// Gtk Up Frame GtkUpFrame, /// Gtk Down Frame GtkDownFrame, /// Gtk Thin Up Box GtkThinUpBox, /// Gtk Thin Down Box GtkThinDownBox, /// Gtk Thin Up Frame GtkThinUpFrame, /// Gtk Thin Down Frame GtkThinDownFrame, /// Gtk Round Up Frame GtkRoundUpFrame, /// Gtk Round Down Frame GtkRoundDownFrame, /// Gleam Up Box GleamUpBox, /// Gleam Down Box GleamDownBox, /// Gleam Up Frame GleamUpFrame, /// Gleam Down Frame GleamDownFrame, /// Gleam Thin Up Box GleamThinUpBox, /// Gleam Thin Down Box GleamThinDownBox, /// Gleam Round Up Box GleamRoundUpBox, /// Gleam Round Down Box GleamRoundDownBox, /// Free BoxType FreeBoxType, } impl FrameType { /// Gets the Frame type by index pub fn by_index(idx: usize) -> FrameType { let idx = if idx > 56 { 56 } else { idx }; unsafe { std::mem::transmute(idx as i32) } } } bitflags! { /// Defines alignment rules used by FLTK for labels pub struct Align: i32 { /// Center const Center = 0; /// Top const Top = 1; /// Bottom const Bottom = 2; /// Left const Left = 4; /// Right const Right = 8; /// Inside const Inside = 16; /// Text Over Image const TextOverImage = 20; /// Clip const Clip = 40; /// Wrap const Wrap = 80; /// Image Next To Text const ImageNextToText = 100; /// Text Next To Image const TextNextToImage = 120; /// Image Backdrop const ImageBackdrop = 200; /// Top Left const TopLeft = 1 | 4; /// Top Right const TopRight = 1 | 8; /// Bottom Left const BottomLeft = 2 | 4; /// Bottom Right const BottomRight = 2 | 8; /// Left Top const LeftTop = 7; /// Right Top const RightTop = 11; /// Left Bottom const LeftBottom = 13; /// Right Bottom const RightBottom = 14; /// Position Mask const PositionMask = 15; /// Image Mask const ImageMask = 320; } } bitflags! { /// Defines fonts used by FLTK pub struct Font: i32 { /// Helvetica const Helvetica = 0; /// Helvetica Bold const HelveticaBold = 1; /// Helvetica Italic const HelveticaItalic = 2; /// Helvetica Bold Italic const HelveticaBoldItalic = 3; /// Courier const Courier = 4; /// Courier Bold const CourierBold = 5; /// Courier Italic const CourierItalic = 6; /// Courier Bold Italic const CourierBoldItalic = 7; /// Times const Times = 8; /// Times Bold const TimesBold = 9; /// Times Italic const TimesItalic = 10; /// Times Bold Italic const TimesBoldItalic = 11; /// Symbol const Symbol = 12; /// Screen const Screen = 13; /// Screen Bold const ScreenBold = 14; /// Zapfdingbats const Zapfdingbats = 15; } } impl Font { /// Returns a font by index, can be queried via the app::get_font_names() pub fn by_index(idx: usize) -> Font { unsafe { if idx < (*FONTS.lock().unwrap()).len() { std::mem::transmute(idx as i32) } else { Font::Helvetica } } } /// Gets the font by its name, can be queried via the app::get_font_names() pub fn by_name(name: &str) -> Font { match font_index(name) { Some(val) => Font::by_index(val), None => Font::Helvetica, } } } bitflags! { /// Defines colors used by FLTK /// Colors are stored as RGBI values, the last being the index for FLTK colors in this enum. /// Colors in this enum don't have an RGB stored. However, custom colors have an RGB, and don't have an index. /// The RGBI can be acquired by casting the color to u32 and formatting it to ```0x{08x}```. /// The last 2 digits are the hexadecimal representation of the color in this enum. /// For example, Color::White, has a hex of 0x000000ff, ff being the 255 value of this enum. /// A custom color like Color::from_u32(0x646464), will have an representation as 0x64646400, /// of which the final 00 indicates that it is not stored in this enum. /// For convenience, the fmt::Display trait is implemented so that the name of the Color is shown /// when there is one, otherwise the RGB value is given. pub struct Color: u32 { /// ForeGround, label colors const ForeGround = 0; /// BackGround2, Is the color inside input, output and text display widgets const BackGround2 = 7; /// Inactive const Inactive = 8; /// Selection const Selection = 15; /// Gray0 const Gray0 = 32; /// Dark3 const Dark3 = 39; /// Dark2 const Dark2 = 45; /// Dark1 const Dark1 = 47; /// FrameDefault const FrameDefault = 49; /// BackGround const BackGround = 49; /// Light1 const Light1 = 50; /// Light2 const Light2 = 52; /// Light3 const Light3 = 54; /// Black const Black = 56; /// Red const Red = 88; /// Green const Green = 63; /// Yellow const Yellow = 95; /// Blue const Blue = 216; /// Magenta const Magenta = 248; /// Cyan const Cyan = 223; /// DarkRed const DarkRed = 72; /// DarkGreen const DarkGreen = 60; /// DarkYellow const DarkYellow = 76; /// DarkBlue const DarkBlue = 136; /// DarkMagenta const DarkMagenta = 152; /// DarkCyan const DarkCyan = 140; /// White const White = 255; } } impl Color { /// Returns a color from RGB pub fn from_rgb(r: u8, g: u8, b: u8) -> Color { unsafe { std::mem::transmute(Fl_get_rgb_color(r, g, b)) } } /// Returns a color from hex or decimal pub fn from_u32(val: u32) -> Color { let (r, g, b) = crate::utils::hex2rgb(val); Color::from_rgb(r, g, b) } /// Returns a color by index of RGBI pub fn by_index(idx: u8) -> Color { unsafe { std::mem::transmute(idx as u32) } } } #[allow(unreachable_patterns)] impl std::fmt::Display for Color { fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { match *self { Color::ForeGround => write!(f, "ForeGround"), Color::BackGround => write!(f, "BackGround"), Color::Inactive => write!(f, "Inactive"), Color::Selection => write!(f, "Selection"), Color::Gray0 => write!(f, "Gray0"), Color::Dark3 => write!(f, "Dark3"), Color::Dark2 => write!(f, "Dark2"), Color::Dark1 => write!(f, "Dark1"), Color::FrameDefault => write!(f, "FrameDefault"), Color::Light1 => write!(f, "Light1"), Color::Light2 => write!(f, "Light2"), Color::Light3 => write!(f, "Light3"), Color::Black => write!(f, "Black"), Color::Red => write!(f, "Red"), Color::Green => write!(f, "Green"), Color::Yellow => write!(f, "Yellow"), Color::Blue => write!(f, "Blue"), Color::Magenta => write!(f, "Magenta"), Color::Cyan => write!(f, "Cyan"), Color::DarkRed => write!(f, "DarkRed"), Color::DarkGreen => write!(f, "DarkGreen"), Color::DarkYellow => write!(f, "DarkYellow"), Color::DarkBlue => write!(f, "DarkBlue"), Color::DarkMagenta => write!(f, "DarkMagenta"), Color::DarkCyan => write!(f, "DarkCyan"), Color::White => write!(f, "White"), _ => { let temp = format!("{:08x}", self.bits); write!(f, "0x{}", &temp[0..6]) } } } } /// Defines event types captured by FLTK #[repr(i32)] #[derive(Debug, Copy, Clone, PartialEq)] pub enum Event { /// No Event NoEvent = 0, /// Push Push, /// Released Released, /// Enter Enter, /// Leave Leave, /// Drag Drag, /// Focus Focus, /// Unfocus Unfocus, /// KeyDown KeyDown, /// KeyUp KeyUp, /// Close Close, /// Move Move, /// Shortcut Shortcut, /// Deactivate Deactivate, /// Activate Activate, /// Hide Hide, /// Show Show, /// Paste Paste, /// Selection Clear SelectionClear, /// MouseWheel MouseWheel, /// DndEnter DndEnter, /// Drag n Drop: Drag DndDrag, /// Drag n Drop: Leave DndLeave, /// Drag n Drop: Release DndRelease, /// Screen Config Changed ScreenConfigChanged, /// Fullscreen Fullscreen, /// Zoom Gesture ZoomGesture, /// Zoom Event ZoomEvent, } bitflags! { /// Defines the inputted virtual keycode pub struct Key: i32 { /// None const None = 0; /// Button const Button = 0xfee8; /// BackSpace const BackSpace = 0xff08; /// Tab const Tab = 0xff09; /// IsoKey const IsoKey = 0xff0c; /// Enter const Enter = 0xff0d; /// Pause const Pause = 0xff13; /// ScrollLock const ScrollLock = 0xff14; /// Escape const Escape = 0xff1b; /// Kana const Kana = 0xff2e; /// Eisu const Eisu = 0xff2f; /// Yen const Yen = 0xff30; /// JISUnderscore const JISUnderscore = 0xff31; /// Home const Home = 0xff50; /// Left const Left = 0xff51; /// Up const Up = 0xff52; /// Right const Right = 0xff53; /// Down const Down = 0xff54; /// PageUp const PageUp = 0xff55; /// PageDown const PageDown = 0xff56; /// End const End = 0xff57; /// Print const Print = 0xff61; /// Insert const Insert = 0xff63; /// Menu const Menu = 0xff67; /// Help const Help = 0xff68; /// NumLock const NumLock = 0xff7f; /// Keypad const KP = 0xff80; /// Keypad Enter const KPEnter = 0xff8d; /// Keypad Last const KPLast = 0xffbd; /// FLast const FLast = 0xffe0; /// Shift Left const ShiftL = 0xffe1; /// Shift Right const ShiftR = 0xffe2; /// Control Left const ControlL = 0xffe3; /// Control Right const ControlR = 0xffe4; /// Caps Lock const CapsLock = 0xffe5; /// Meta Left const MetaL = 0xffe7; /// Meta Right const MetaR = 0xffe8; /// Alt Left const AltL = 0xffe9; /// Alt Right const AltR = 0xffea; /// Delete const Delete = 0xffff; } } impl Key { /// Gets a Key from an i32 pub fn from_i32(val: i32) -> Key { unsafe { std::mem::transmute(val) } } /// Gets a Key from a char pub fn from_char(val: char) -> Key { unsafe { std::mem::transmute(val) } } } bitflags! { /// Defines the modifiers of virtual keycodes pub struct Shortcut: i32 { /// None const None = 0; /// Shift const Shift = 0x0001_0000; /// Caps Lock const CapsLock = 0x0002_0000; /// Ctrl const Ctrl = 0x0004_0000; /// Alt const Alt = 0x0008_0000; } } impl Shortcut { /// Create a shortcut from a char pub fn from_char(c: char) -> Shortcut { Shortcut::None | c } /// Create a shortcut from a key pub fn from_key(k: Key) -> Shortcut { Shortcut::None | k } /// Create a shortcut from an i32 pub fn from_i32(v: i32) -> Shortcut { Shortcut::None | Key::from_i32(v) } } bitflags! { /// Defines the types of triggers for widget callback functions pub struct CallbackTrigger: i32 { /// Never const Never = 0; /// Changed const Changed = 1; /// Not Changed const NotChanged = 2; /// Release const Release = 4; /// Release Always const ReleaseAlways = 6; /// Enter Key const EnterKey = 8; /// Enter Key Always const EnterKeyAlways = 10; /// Enter Key and Changed const EnterKeyChanged = 11; } } /// Defines the text cursor styles supported by fltk #[repr(i32)] #[derive(Debug, Copy, Clone, PartialEq)] pub enum TextCursor { /// Normal Normal, /// Caret Caret, /// Dim Dim, /// Block Block, /// Heavy Heavy, /// Simple Simple, } /// Defines the cursor styles supported by fltk #[repr(i32)] #[derive(Debug, Copy, Clone, PartialEq)] pub enum Cursor { /// Default Default = 0, /// Arrow Arrow = 35, /// Cross Cross = 66, /// Wait Wait = 76, /// Insert Insert = 77, /// Hand Hand = 31, /// Help Help = 47, /// Move Move = 27, /// North South NS = 78, /// West East WE = 79, /// North West - South East NWSE = 80, /// North East - South West NESW = 81, /// North N = 70, /// North East NE = 69, /// East E = 49, /// South East SE = 8, /// South S = 9, /// South West SW = 7, /// West W = 36, /// North West NW = 68, /// None None = 255, } bitflags! { /// Defines Fl_Mode types pub struct Mode: i32 { /// Rgb const Rgb = 0; /// Index const Index = 1; /// Double const Double = 2; /// Accum const Accum = 4; /// Alpha const Alpha = 8; /// Depth const Depth = 16; /// Stencil const Stencil = 32; /// Rgb8 const Rgb8 = 64; /// MultiSample const MultiSample = 128; /// Stereo const Stereo = 256; /// FakeSingle const FakeSingle = 512; // Fake single buffered windows using double-buffer /// Opengl3 const Opengl3 = 1024; } } /// A trait defined for all enums passable to the WidgetExt::set_type() method pub trait WidgetType { /// Get the integral representation of the widget type fn to_int(self) -> i32; /// Get the widget type from its integral representation fn from_i32(val: i32) -> Self; } impl std::ops::BitOr<char> for Shortcut { type Output = Shortcut; fn bitor(self, other: char) -> Self::Output { unsafe { std::mem::transmute(self.bits as i32 | other as i32) } } } impl std::ops::BitOr<Key> for Shortcut { type Output = Shortcut; fn bitor(self, other: Key) -> Self::Output { unsafe { std::mem::transmute(self.bits as i32 | other.bits() as i32) } } } impl std::ops::BitOr<i32> for Align { type Output = Align; fn bitor(self, rhs: i32) -> Self::Output { unsafe { std::mem::transmute(self.bits | rhs as i32) } } }