Enum flo_animation::LayerEditType
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pub enum LayerEditType { Vector, }
Represents a type of layer edit
Layers may have different types, so this can be used to check what types of action a particular layer might support.
Variants
Vector
Trait Implementations
impl Clone for LayerEditType
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fn clone(&self) -> LayerEditType
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more
impl PartialEq for LayerEditType
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fn eq(&self, __arg_0: &LayerEditType) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &Rhs) -> bool
1.0.0[src]
This method tests for !=
.