Crate flatbox_assets

Source

Re-exports§

pub use ron;
pub use tar;
pub use lz4;
pub use typetag;
pub use parking_lot;

Modules§

error
manager
prelude
resources
save_load
scene
ser_component

Macros§

entity
Macro for easy SerializableEntity creation. Often used along with scene! macro during Scene creating
impl_save_load
Macro that is used to create custom SaveLoaders, that are capable of saving and loading individual serializable components from the World, scene’s [PhysicsHandler] and AssetManager
impl_ser_component
Macro for implementing SerializableComponent trait for multiple types, that implement Clone trait; for using in [Scene]’s. Use to avoid boilerplate
scene
Macro for easy Scene creation. entities can be created with entity! macro or manually:

Structs§

AssetHandle