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Collection of algorithms that are used by the kernel

Algorithmic code is collected in this module, to keep other modules focused on their respective purpose.

Modules

Intersection algorithms

Ray casting

Structs

An approximation of a Cycle

An approximation of a Face

Error converting scalar to tolerance

A tolerance value

Traits

Transform an object

Functions

Reverse the direction of a face

Create a solid by sweeping a sketch

Transform a shape

Triangulate a shape