pub enum EffectType {
InnerShadow,
DropShadow,
LayerBlur,
BackgroundBlur,
}Variants§
Trait Implementations§
Source§impl Debug for EffectType
impl Debug for EffectType
Source§impl<'de> Deserialize<'de> for EffectType
impl<'de> Deserialize<'de> for EffectType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Hash for EffectType
impl Hash for EffectType
Source§impl PartialEq for EffectType
impl PartialEq for EffectType
Source§impl Serialize for EffectType
impl Serialize for EffectType
impl Eq for EffectType
impl StructuralPartialEq for EffectType
Auto Trait Implementations§
impl Freeze for EffectType
impl RefUnwindSafe for EffectType
impl Send for EffectType
impl Sync for EffectType
impl Unpin for EffectType
impl UnwindSafe for EffectType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.