Type Definition fftw::c32
[−]
[src]
type c32 = Complex<f32>;
Trait Implementations
impl AlignedAllocable for c32
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impl C2CPlanCreate for c32
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unsafe fn c2c_1d(
n: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan
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n: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan
unsafe fn c2c_2d(
n0: usize,
n1: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan
[src]
n0: usize,
n1: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan
unsafe fn c2c_3d(
n0: usize,
n1: usize,
n2: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan
[src]
n0: usize,
n1: usize,
n2: usize,
i: &mut AlignedVec<Self>,
o: &mut AlignedVec<Self>,
s: SIGN,
f: FLAG
) -> RawPlan