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use libc::{c_int, int32_t, c_double}; extern { pub fn av_display_rotation_get(matrix: *const int32_t) -> c_double; pub fn av_display_rotation_set(matrix: *mut int32_t, angle: c_double); pub fn av_display_matrix_flip(matrix: *mut int32_t, hflip: c_int, vflip: c_int); }