pub unsafe extern "C" fn SDL_GetTextureBlendMode(
    texture: *mut SDL_Texture,
    blendMode: *mut SDL_BlendMode
) -> c_int
Expand description

Get the blend mode used for texture copy operations.

  • texture The texture to query.
  • blendMode A pointer filled in with the current blend mode.

Returns: 0 on success, or -1 if the texture is not valid.

See Also: SDL_SetTextureBlendMode