Expand description
Interactions with the keyboard.
Structs
- SDL uses this for key events.
Functions
- Get a key code from a human-readable name.
- Get the key code corresponding to the given scancode according to the current keyboard layout.
- Get a human-readable name for a key.
- Get the window which currently has keyboard focus.
- Get a snapshot of the current state of the keyboard.
- Get the current key modifier state for the keyboard.
- Get the scancode corresponding to the given key code according to the current keyboard layout.
- Get a scancode from a human-readable name.
- Get a human-readable name for a scancode.
- Returns whether the platform has some screen keyboard support.
- Returns whether the screen keyboard is shown for given window.
- Return whether or not Unicode text input events are enabled.
- Set the current key modifier state for the keyboard.
- Set the rectangle used to type Unicode text inputs.
- Start accepting Unicode text input events.
- Stop receiving any text input events.