pub const SDL_HINT_VIDEO_WINDOW_SHARE_PIXEL_FORMAT: &[u8];
Expand description

A variable that is the address of another SDL_Window (as a hex string).

If this hint is set before SDL_CreateWindowFrom and the SDL_Window it is set to has SDL_WINDOW_OPENGL set (and running on WGL only, currently), then two things will occur on the newly created SDL_Window:

  1. Its pixel format will be set to the same pixel format as this SDL_Window. This is needed for example when sharing an OpenGL context across multiple windows.
  2. The flag SDL_WINDOW_OPENGL will be set on the new window so it can be used for OpenGL rendering.

This variable can be set to the following values: