Struct fermium::events::SDL_ControllerAxisEvent
source · #[repr(C)]pub struct SDL_ControllerAxisEvent {
pub type_: SDL_EventType,
pub timestamp: u32,
pub which: SDL_JoystickID,
pub axis: u8,
pub padding1: u8,
pub padding2: u8,
pub padding3: u8,
pub value: i16,
pub padding4: u16,
}
Expand description
Game controller axis motion event structure (event.caxis.*)
Fields§
§type_: SDL_EventType
Should always be SDL_CONTROLLERAXISMOTION
timestamp: u32
In milliseconds, populated using SDL_GetTicks
.
which: SDL_JoystickID
The joystick instance id
axis: u8
The controller axis (SDL_GameControllerAxis)
padding1: u8
§padding2: u8
§padding3: u8
§value: i16
The axis value (range: -32768 to 32767)
padding4: u16
Trait Implementations§
source§impl Clone for SDL_ControllerAxisEvent
impl Clone for SDL_ControllerAxisEvent
source§fn clone(&self) -> SDL_ControllerAxisEvent
fn clone(&self) -> SDL_ControllerAxisEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SDL_ControllerAxisEvent
impl Debug for SDL_ControllerAxisEvent
source§impl Default for SDL_ControllerAxisEvent
impl Default for SDL_ControllerAxisEvent
source§fn default() -> SDL_ControllerAxisEvent
fn default() -> SDL_ControllerAxisEvent
Returns the “default value” for a type. Read more
source§impl Hash for SDL_ControllerAxisEvent
impl Hash for SDL_ControllerAxisEvent
source§impl Ord for SDL_ControllerAxisEvent
impl Ord for SDL_ControllerAxisEvent
source§fn cmp(&self, other: &SDL_ControllerAxisEvent) -> Ordering
fn cmp(&self, other: &SDL_ControllerAxisEvent) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl PartialEq<SDL_ControllerAxisEvent> for SDL_ControllerAxisEvent
impl PartialEq<SDL_ControllerAxisEvent> for SDL_ControllerAxisEvent
source§fn eq(&self, other: &SDL_ControllerAxisEvent) -> bool
fn eq(&self, other: &SDL_ControllerAxisEvent) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl PartialOrd<SDL_ControllerAxisEvent> for SDL_ControllerAxisEvent
impl PartialOrd<SDL_ControllerAxisEvent> for SDL_ControllerAxisEvent
source§fn partial_cmp(&self, other: &SDL_ControllerAxisEvent) -> Option<Ordering>
fn partial_cmp(&self, other: &SDL_ControllerAxisEvent) -> Option<Ordering>
1.0.0 · source§fn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for
self
and other
) and is used by the <=
operator. Read more