pub unsafe extern "C" fn SDL_PauseAudioDevice(
    dev: SDL_AudioDeviceID,
    pause_on: c_int
)
Expand description

Pause and unpause the audio callback processing.

Should be called with a parameter of 0 after opening the audio device to start playing sound. This is so you can safely initialize data for your callback function after opening the audio device. Silence will be written to the audio device during the pause.