Function fermium::renderer::SDL_GetTextureColorMod
source · pub unsafe extern "C" fn SDL_GetTextureColorMod(
texture: *mut SDL_Texture,
r: *mut u8,
g: *mut u8,
b: *mut u8
) -> c_int
Expand description
Get the additional color value used in render copy operations.
texture
The texture to query.r
A pointer filled in with the current red color value.g
A pointer filled in with the current green color value.b
A pointer filled in with the current blue color value.
Returns: 0 on success, or -1 if the texture is not valid.
See Also: SDL_SetTextureColorMod