Function fermium::renderer::SDL_GetTextureBlendMode
source · pub unsafe extern "C" fn SDL_GetTextureBlendMode(
texture: *mut SDL_Texture,
blendMode: *mut SDL_BlendMode
) -> c_int
Expand description
Get the blend mode used for texture copy operations.
texture
The texture to query.blendMode
A pointer filled in with the current blend mode.
Returns: 0 on success, or -1 if the texture is not valid.
See Also: SDL_SetTextureBlendMode