[−][src]Function fermium::gamecontroller::SDL_GameControllerRumble
pub unsafe extern "C" fn SDL_GameControllerRumble(
gamecontroller: *mut SDL_GameController,
low_frequency_rumble: u16,
high_frequency_rumble: u16,
duration_ms: u32
) -> c_int
Trigger a rumble effect.
Each call to this function cancels any previous rumble effect, and calling it with 0 intensity stops any rumbling.
gamecontroller
The controller to vibratelow_frequency_rumble
The intensity of the low frequency (left) rumble motor, from 0 to 0xFFFFhigh_frequency_rumble
The intensity of the high frequency (right) rumble motor, from 0 to 0xFFFFduration_ms
The duration of the rumble effect, in milliseconds
Return: 0, or -1 if rumble isn't supported on this joystick