[][src]Function fermium::renderer::SDL_SetTextureColorMod

pub unsafe extern "C" fn SDL_SetTextureColorMod(
    texture: *mut SDL_Texture,
    r: u8,
    g: u8,
    b: u8
) -> c_int

Set an additional color value used in render copy operations.

  • texture The texture to update.
  • r The red color value multiplied into copy operations.
  • g The green color value multiplied into copy operations.
  • b The blue color value multiplied into copy operations.

Returns: 0 on success, or -1 if the texture is not valid or color modulation is not supported.

See Also: SDL_GetTextureColorMod