[][src]Function fermium::renderer::SDL_SetTextureBlendMode

pub unsafe extern "C" fn SDL_SetTextureBlendMode(
    texture: *mut SDL_Texture,
    blendMode: SDL_BlendMode
) -> c_int

Set the blend mode used for texture copy operations.

  • texture The texture to update.
  • blendMode SDL_BlendMode to use for texture blending.

Returns: 0 on success, or -1 if the texture is not valid or the blend mode is not supported.

If the blend mode is not supported, the closest supported mode is chosen.

See Also: SDL_GetTextureBlendMode